What to create Create two (2) spheres in a blank scene.* Sphere one casts a unique spell or projectile attacking sphere two * Sphere two receives the impact and plays some sort of status effect on itself (shield, burn, buff, etc.) What to keep in mind There are 2 categories you can enter in: Realistic or Stylized. Winners…
Also one thing that isn't always mentioned here, is to make a distinction early on about whether you'd rather do realistic or stylized/cartoony work. From my experience, on the learning curve side, realistic character work has a lot more to delve into. Also there is a lot less work available in the market, not to mention a…
I searched it, I didn't find it. Are you talking about using flat surfaces and just texturing the eyes on to it? "I dont know if your generation had the magic school bus too?" Well I did watch it when i was a kid XD. Im really good with figuring out shit on my own but it gets difficult as the complexity rises. If you want,…
It's pretty obvious that a lot of this work isn't yours. Somehow you go from posting your supposed 30 minute cartoony sculpt which is very distorted and looks like its created by a total newbie to 3d software, and then an immaculate character face. You're not going to be able to get away with posting something that very…
Here are some good books, mentors, tutorials and references I've learnt from a lot: Eliot Goldfinger - Human Anatomy for Artists: The Elements of Form https://www.amazon.com/Human-Anatomy-Artists-Elements-Form/dp/0195052064 Gottfried Bammes - Der Nackte Mensch (written in german, but it has great illustrations)…
[ QUOTE ] Just because you're going for photorealism doesn't mean you have to remove the core traits of the anime characters. [/ QUOTE ]It depends on your concept of photorealism. If you're just taking the existing characters and giving them some more realistically shaded textures and naturalistic faces then by all means…
Character Modeler *AUSTRALIA* ref: 375027 Description I am currently looking to recruit an exceptionally talented 3d Senior Character Modeler to join a leading independent game development company based in Sydney, Australia to work on their next-generation console titles. The successful candidate will receive a quality…
A hot new contract opening just became available for a Texture Artist! The position is in Santa Monica, CA and will be part of a team working on an Action/Adventure nextgen title. The contract position will be for 2 months and may last possibly longer. As a Texture Artist on this project you will be producing level…
I am still not agree. they don't explain it . They say : look at those '" nicer more realistic colors" forgetting to mention same color transform for sRGB monitor should be done for any render if anything out of sRGB range had been involved. And if you choose kind of a neon primary RED , Green colors as a material they…
For me it's mostly a time issue. I don't have a lot of time to comment and help people as I used to. Gaus touched on this, but what I look for are things that stand out. Average realistic weaponry is a dime a dozen. What I tell people, who are building portfolios, is to create a showcase signature piece. Something that…