COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Hi guys, I present you the demo i was working on during my school year at Gamagora (french 1 year school for video game) for the last 3 months. Download link - 700mb - http://www.shadowdiver-game.com/demo/ShadowDiver.zip So here it is, our project was presented yerterday to some profesionnals, teachers and random people…
Who Are We? Hello everyone, my name is Mike and I am one of the founding members of a team of talented individuals working on Grand Heist. Our team of 6 members have been collaborating with each other since March of 2009, and we have decided to expand our team size. We are close to having a testing event for the public,…
SO to start this project i wanted to redesign the character i made for my final year project, so i first looked and noted what i liked and hated about that design. so parts liked the spiky hair and split toed trainers i still liked a lot. whilst things like this made up snood jacket thing and the general colour scheme i…
Hello everyone! I finally have enough content ready so I can start getting this thread down and the crits rolling! As the title suggests, Obsidian Taliyah is a fiery, volcanic skin for our passionate Stoneweaver. I drew inspiration from her elemental concepts that riot put out, as well as our resident rock man- Malphite-…
Hey guys, It's been a while since I last posted on this thread ! But I certainly haven't gave up the project yet. :) I'm not working completely alone on this anymore, a fellow programmer is working on the ship's movement, the races integration and possibly an upcoming multiplayer when the basic gameplay features will be…
@golani79 Thanks so much! Can do. Modeling; I did the blockout in Maya. I made sure to minimize sharp edges using bevels, and bake away any remaining sharp edges later on. Of course there shouldn't be very many straight or flat parts, kind of like the cartoony reference. I used lattices on things like the garbage can and…
Long overdue progress update! I took a break from this project to explore some other concepts and ideas that didnt all come to a full final project but I am back working on completing Gina. So whats changed? Well lots, multiple times. Firstly lets start with the body, building on the base I created in the original post the…