Hello Polycount! I started a little project few weeks ago, using Unity and ShaderForge. The goal was to create a scene with a spooky ambiance, conveying the kind of feeling you may experience when you are alone at night, reading good old ghost stories in front of a nice fireplace, with the wind howling outside. The…
I'm creating a few custom bones for a CAT rig to add a few extra arms and mandables and such. My plan was to create one complete rig and duplicate that as a backup, so I can work on finetuning the other. And later also create several copies of the same skinned & posed rig in a scene. But whenever I copy the rig I have so…
Hello, it's my first post here, nice to meet you all Fighting procrastination with a small project. Inspired by assets from Dishonored: Death of the Outsider by Yannick Gombart - Plagued Spirit
[Portfolio] Genk56 Australia, 3d game art student. Looking for some constructive feed back on the concept i've done so far. Now before you start, i'm still some what of a noob at photoshop but intending to try and get more practice in. And these are still in progress and no where near their final stage. The character is…
Hello everyone, I'm starting this thread so I can collect all my random projects in one place and finally get around to finishing them all up! I will be posting more images soon but here are a few shots from of the more recent thumb sculpts and lowpoly models that I've been nibbling on the weekend. I need to finish at…
yea i understand what you mean here. See the concept is this.. I have a main model file..probably going to be around 6 gigs big...if i had to dump every mesh in it...wich in that case will suffer to work on for moving around etc. But if i had multiple files from different locations... its easy to manipulate em, and it will…
Hey everyone, Hope someone has seen this before. Here is the situation 1) Have a character skinned to a CAT rig 2) Added an Absolute animation layer and then select the "layer transform gizmo" (4 way green arrow button next to the layer color) 3) When I move the transform gizmo, everything moves, however, the skin is…
He does make a few valid points before completely derailing though. I've seen my fair share of endless revising and there's some truth in the "business big wigs" enforcing dates and deadlines.