Hello! My name is Alain Berset and I am a freelance Character/Creature artist from Switzerland working remotely. I am specialized in Game Ready assets. Here is my Portfolio: http://www.alainberset.com Quick overview of my competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character rigging…
Hi, I am Scott Petty from Aesthetic Games Inc. We're currently looking for a talented 3D Character/ Creature Artist that has experience with highly detailed horror creature models and various enemy types. For now this is just a small indie self funded gig, but I can do my best to compensate the right person, starting at…
If you go out and watch a movie or play a game today that features fanciful creatures or futuristic robots you will see a visual spectacle that is a far cry from what you might have seen 30 or even 50 years ago. A big part of this is obviously technology, but creative media also feeds off itself and there surly are films…
My name is
Alain Berset and I am a character/Creature artist from Switzerland
working remotely. After a 20
years long career in design and movies production, I have spent last years
working as a Character Artist for Dreamscape Immersive in Switzerland and for a
lot of indie teams. My fields of competences are:…
This is my *very* first attempt at making a creature of any kind. And my first attempt at sculpting a humanoid creature. And at retopologizing it. And at rigging and posing it. And yes, those long forearms are a wanted feature. model
You've gotta help me, fair folk of this realm! I need to create a creature from scratch for an assignment. I use Maya and Zbrush My initial plan was to both start and complete the high-res in Zbrush via ZSpheres + ZSketch + Unified Mesh until finishing sculpting, and then retopo it to a low-res from scratch with 3D Coat or…
Lo-Fi Games are currently looking for someone to make a bunch of creatures for our game, Kenshi. Potential candidate must be comfortable with the standard workflow of high-to-lowpoly modelling, baking and texturing. The tasks would concist of making our concepts of scifi/fantasy creatures into 3d, and nothing else. hence…
Hi friends! I need some help, I want to make a creature and would like to achieve the Evolve / Gears of war creature result. The problem is that I'm mainly a commercial / movie artist so I don't know perfectly the game restriction and pipeline. My idea was to model in zbrush then retopo, texture in substance and render…
Hi, everyone! This is my first post on Polycount! I just recently completed a 3D creature design in ZBrush, and I am hoping to get some critiques. I really want to become a character and creature artist in the game and/or film industries, so your words are greatly appreciated.
Hello! My name is Alain Berset and I am a freelance Character/Creature artist from Switzerland working remotely. I am specialized in Game Ready assets. Here is my Portfolio: http://www.alainberset.com Quick overview of my competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character rigging…