Hello Polycount! Here is a new character I have been working on. I have been thinking of doing this kind of character for a long time. Inspiration came from Arch Enemy's Angela Gossow and Alissa White-Gluz and by everything else from metal culture. I think I will soon move to texturing with this. Happy to hear feedback!…
@iam717 Thanks, I'm studying game development and will make a prototype before assembling a team/studio. I've done a few commissions and the market is definitely there, but I sidetracked it to avoid becoming "too specialized" for now. These are all pretty procedural and I'm looking forward to some more cerebral/larger…
Hi, sorry to bother you guys but i`m having a really weird problem with post process chains, i`ve been tryng to solve this and googled a lot without success. Maybe some one can help me out here. As soon as i add a post process chain to the world properties, everything looks washed out, like a gamma change or something like…
A while ago I was working on an actual male character to give my folio a reason to exist and not just being pictures of pretty girls and then I saw the discount on Marvelous Designer and I thought why not so I picked one of my anatomy exercises and turned it into this face is actually a bit of a likeness attempt to a…
First problem, wich is actually 2 things at the same time. Mesh with vertex painting on it. Left: DX11, works fine except for the fact that using TC_NormalmapUncompressed I get all these weird white dots. Switching to DX9 or TC_NormalMap fixes this. (not a huge problem, if not for the problem in the right image). Right:…
Hello my fellow polycounters. Im going to be starting a new job soon,wont say the name yet as i am waiting for the final bits of the whole contract to be signed so i would hate to jinx it :) But the reason i am making the thread isnt for pats in the back,more like advice... This will be the first time I will be in a paid…
Hello! We are working on a 3d turn-based roguelike, Jupiter Hell ( http://jupiterhell.com ) that will be coming to kickstarter soon! The game is a classic roguelike, spiritual successor to Doom, the Roguelike ( http://doom.chaosforge.org ) but with modern 3d graphics and a focus on deep replayability. We are currently in…
Right now i am currently running a AMD quad core system. AMD Phenom II X4 940 Socket AM2+ 125W Quad-Core Processor GIGABYTE GA-MA78G-DS3HP MSI 8800GT 512mb Thinking about a i5 2500k for $179 or a 2600k for $279 maybe if i can afford it. Microcenter has both on sale right now here in town. Also would love to upgrade to 16gb…
Hey guys. We are looking for some experienced 3D modelers to start as soon as possible. We have 3 positions to be filled for contract jobs. You must have experience with weapon modeling, high poly and baking, in any software and have a portfolio to support it. We will require an unsmoothed high poly, low poly, complete…
I've been around 3D for a while now and decided to make a work-in-progress portfolio to showcase how my learning has been going. They're all highpoly models, since I haven't properly gotten into lowpoly and texturing simply because there wasn't enough time over the last few years to really dedicate myself to learning 3ds…