Lead 3D Character Artist - Next-Gen MMO Blizzard Entertainment is looking for an exceptionally skilled lead 3D character artist for a team focused on next-generation massively multiplayer online games. The ideal candidate has extensive experience modeling and texturing a diverse visual range of characters and creatures at…
Lead 3D Environment Artist Blizzard Entertainment, the developer of Diablo and Diablo II, is looking for a lead 3D environment artist skilled at creating models and texture maps for both architectural and natural environments. The ideal candidate has experience modeling and texturing assets for a diverse visual range of…
Unfortunately for people like feanix and a lot of us students I see around polycount, the need for crits is for 2 reasons. Though I seek crits and comments on my work to improve and become a better artist, it's also a part of the course to gather them. The system in place is that you need to get professional criticisms for…
Hey Polycounters, This is a personal project I have been working on. It's a Dragon Wing Frost Bow. Currently I am trying to finish up the model but before I even start calling it a "finished" design I want to get some feedback and critiques from the community. I won't be able to touch this project until another 3-4 days so…
Hi, I am fairly new to ZBrush been using for about 6 months. I created a 3D model using photogrammetry and Agisoft Metashape. I then exported the model and imported it into ZBrush then duplicate it so I always have an original. The mesh is always super dense and untidy so I like to remesh my models. I do this using…
Hello! New polycount user here. I'm currently building a portfolio to pursue my BFA in digital production in Game art. I'm mainly a 3D artist, however it would benefit me greatly to include some more traditional art to showcase my foundation. I wouldn't say drawing is necessarily my strong suit, however I think I am…
Hi, I'm Uber. I'm new to the PolyCount forum and I heard it was a good place to follow 3d modelling. I hope questions are allowed here. I am a novice 3d modeler that is working with Unreal Engine and Cinema 4D (and Blender too) and I have a question about certain software. Recently I have taken an interest in landscape and…
Hi all, and thank you for having me on Polycount. I love working with 3D in Blender thus far (although I am completely new at it), and I've completed the blenderguru tutorial of donut and coffeecup. Yet, I am suffering when setting up vertices for the creation of my own character design. I mirror, think about shoulder…
Hey Everyone, Glad to be here amongst the Polycount 3d community. To cut the story short and get into the nitty-gritty details... I'm basically working on a 3d environment in unreal engine to revamp my portfolio. The idea/theme of this environment was to create a Cold War-era bunker with some really moody tones and ambient…
Hey Everyone, Glad to be here amongst the Polycount 3d community. To cut the story short and get into the nitty-gritty details...I'm basically working on a 3d environment in unreal engine to revamp my portfolio. The idea/theme of this environment was to create a Cold War-era bunker with some really moody tones and ambient…