Hi Polycounter's!
This is my first post here, I have been working on this character for a few months and I would really love to get any feedback on how to improve it. I used 3ds Max and Zbrush for modeling, Headus UVLayout for the Uv's, Marmoset for baking/rendering and 3D Coat for the texture.
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If theres anything else dont hesitate to tell me since this is still a WIP . Here's a shot of the staff im working on. Thanks again!
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