I like the idea of starting out as an everyday Joe - scavenging, looting, robbing. Watching the human condition deteriorate. You start off as a shirt-and-tie office worker, and gradually turn into Mad Max. Light RPG elements for whittling players into roles. Heavy components of working as a team/squad. Emphasis on solid…
Dear poor delusional ElysiumGX, We Americans are smarter and can recognize the difference between fake violence and real violence. However the common Iranian has an IQ lower than a loquat and is subject to all the flashing lights, moving pictures and secret hidden messages the magic box contains. Of course WE (the west)…
Hello everyone, This is my first post here. I have ambitions to become a prop modeller, ideally in games and would like to share something I have made. Any tips or crits welcomed. I'm going for realism, but think I'm not quite there yet. Please take a shot. And thanks.