I want to mess with the Shape Recognition and Intensity in CrazyBump, but more or less on an individual scale. Any easy way to accomplish this? This is a test of a Diffuse I have, but let's say I don't want the Normal Map affecting the "P". Here's what it looks like when I run it through CrazyBump What do you suggest I do…
Nice updates dude! I actually bodybuild myself so I just notice lots of stuff other people might miss. Here's what I mean, a bodybuilder with developed legs will have that area between his legs touching if his knees are pointed outward like you have them. This is because the development of the hamstrings in the back come…
Looking good. the mesh looks nice, but could use more rings around the thigh, for deformations. As dense as he is, he should be able to have perfect definition around there as his legs rotate. I think over all on the texture, it seems light on detail, and heavy on overlays. It looks like some floodfills with some grime…
Hello! I'm an experienced 3D environment artist and I'm currently looking for a new job. I've worked at Electronic Arts and Inflexion in the past. Currently I'm living in Vancouver so unless the job is there, remote would be preferred. Examples of my work can be found here. Feel free to request a resume too. Thanks and…
So I have some texturing in progress in here. Most of this will probably toned down and simplified a bit, I want it to be a little more stylised possibly with some brush strokes being obvious. I dunno yet, still experimenting and still have lots to do but I think it serves as a good base to work off of. For the jacket, I…
Is it ok to bake a section of a model that you will rotate instances around after you bake, and weld the verts of these instances? Let's say you have a 32 sided sphere. you only want to worry about 1/8 of it to bake. you bake that 1/8, rotate copies and then weld the copies. Is this the same thing as editing the geo after…
Here is the first thread for reference but, its getting a bit cluttered so making a new one to keep it easy to read.Latest Current project is a prop based on this concept from destiny. I know its not there yet but getting feedback helps me a lot when I start to feel a bit stuck on a piece. Thanks as always :)