Maybe I am dumb, but I was having a hard time working with the alpha channel of PNGs in Photoshop. This app lets you convert TGA with alpha to PNG with alpha. Something CS2 doesn't seem to be able to do. Let me know if it has any problems! here it is: http://blog.wolfire.com/2009/02/wolfire-graphic-converter-utility/
I have this gift code for Telltale Games' Sam & Max: The Devil's Playhouse, that I got as part of a deal while buying flowers for my mom. However, I already have the game so... I thought I'd give it away. I'll email the license key and redemption link to the first PM I get about it.
http://www.heroesofnewerth.com/ Great game, if LoL is getting a little stale for you this is the perfect followup, bit more hardcore, bit more production value, even more hardcore. If you haven't given it a shot now's the time with Dota 2 on the horizon!
Hi, I’m currently working on a ~10-minute 3D short film and I’m looking for an experienced rigger to collaborate on a main character. Project context * Personal short film (solo project) * Creature: quadruped with stylized semi-realistic anatomy * Software: Autodesk Maya (Arnold pipeline) * Goal: clean, animation-ready rig…
Awww, I thought of a game like this a while ago. Astronauts on small planets, with like free floating between, and they would float a long and orbit around eachother, and comets would hit and shit... DLing
I built this script to help rigging artists make multiple attribute connections at a time. Demo: https://vimeo.com/199397317 Script download: https://www.dropbox.com/sh/ila22a8mj5gmkab/AABO6J69RqX_LxMMfF0N1c6Ma?dl=0
Every now and then I have been asked to provide customers sample of my work by making 3d models to their specifications in order to "prove my worth". What do you think? I made a video about this. http://www.youtube.com/watch?v=D-VVSeqL-B0