Just set the number of bounces to like, 100, ditch a lot of the occlusion stuff for the lightmass settings as it's just make your dark scene a lot darker. Also max the lightmap resolution, as the artifacts your getting seem to be from that. Finally either add an interior light (from the chandalier or something) or cheat a…
This sort of thread pops up every now and then... Perhaps it would be a good idea to have a sticky thread that relates everyones tips & tricks for staying motivated. Booyakasha! *Edit * Post 111.. man I'm seeing that number all the time now. 11:11 on the microwave/oven/alarm clock. Anyone else seeing 11:11 frequently?
Oh right. No in early versions you had to select the verts around the outside of the poly you wanted to create. I've been using Seneca's script since, ehr, probably 101 or 201 and never bothered to check otherwise :P edit: Yeah, I've just tested it and it works perfectly fine with the built-in function. No need for that…
Great idea for a skin - good luck with the concept. Just FYI - there's a Big Daddy inspired champion in LoL called Nautilus - you can see him here: http://www.lolking.net/models/?champion=111&skin=0 Might wanna bear his design in mind, whether you want Big Daddy Tibbers to look either distinct or similar.
Go In and Out Burger. As Donnie said "Those are good burgers". Walter Sobchek says "Shut the fuck up Donnie... and yes, those are good burgers". As mentioned before, Burbank to Pasedena isn't bad for LA, but it's still pretty bad (notably the 210/101 juncture). A good website to view the current state of freeway traffic…
Please use this thread to post links to VIDEOGAME environments you've found recently that either inspire you or may inspire others. I'll start with a couple of gem's found @ CGTalk: Both are from Unreal 3. http://forums.cgsociety.org/showthread.php?s=&threadid=789275&utm_medium=plugblock&utm_source=cgtalk…
Nothing very exciting and only has a few hours worth of my work in it given that it was almost finished when I was hired by Tantalus, but none the less, its nice to have something on the shelf. http://www.midasinteractive.com/product_info.php?products_id=168 Theres an interesting story behind why we wound up making a…
Hey folks, I'm looking for some feedback on this gun assignment. It's my first gun so I'm not sure where I should optimize more or improve the mesh. The goal is pbr in UE4. Current stats are 16.2k verts/16k poly's. Some parts need some more work, but I wanted to know if I'm on the right track :) Will post updates here as…
Hi all, QR is absolutly not a dead product. 1.1 has been released is 2020, 1.2 has been released is 2021 and we continue to work on new features such as making a QR modifier, and keeping UVs... Some time and effort has been spent on making it available on Linux, and on one new software: Fusion 360. We hope to release QR…
I once tried to work with 10 udim tiles 4096 each in 3d coat. It was uncomfortable as hell . I think it supports up to 16k individual texture but the question is how many ? it does have projection painting and tools to morph projection to conform an object. And it paints all material channels at once. Not as convenient as…