Hello, I´ve done a lot of Mechs and hard surface stuff, in the last months and i always wanted to do a nice realtime Bust with all the fancy SSS and translucency. Finally i took the time and here is it ;) It has 25 000 Tris without the spit Object. And there are 3x 2k Textures on it. It took me about 10-12 hours to make…
I was wondering if anyone knows of a good way to square up a 3d scan in 3DS Max I have so that I can find the center line. The scan data comes in with a random pivot point and I am doing my best to rotate and move it so that my center line is along the 0,0 axis but its always a little off with every adjustment I make. I…
[size=+2]My workshop stuff. Please check them out![/size] http://steamcommunity.com/profiles/76561197970143559/myworkshopfiles/?570 Right before the update borked the FBX uploaded I tested out the base colors in the editor for this clubber weapon for Skeleton King. Going to finish up the textures on this one this week.…
Hey everyone, pretty new to the workshop but gonna try and keep consistent with creating items. This is where I will post what I am currently working on . Also, if anyone wants to do a collab with me, I am a wonderful rigger and animator. You'll probably want to wait until you see some more things in this thread but I am…