Hi, This is my first pimp even though Ive been browsing for a while! Its a real time scene in theUnreal 3 engine. A warehouse that's being used for no good! Let me know what you think!
I figured I got enough done to start a thread. Started with just the roman aqueduct as architectural practice and I decided to put it in a scene. None of the buildings are final the I'm working on the layout for the market place in the "square".
It has been awhile since I had worked in Unreal and I wanted to do a scene with Substance Painter. This is what I got. I will add some breakdowns of some of the assets and my painting workflow if people are interested :)
After a long break from 3D modelling, I have decided to get back into and try to push back toward the goal of joining the industry one day. To add to my portfolio I started an Alleyway with a Dystopian feel to it, I will build on the grunge and feel to it later on. I will post my progress here. Quickly Blocked out the…
Hey, I kind of feel ashamed to put my simple work here, under so much awesome high quality stuff. But I would really appreciate some feedback on a little scene I built today in Blender. Is it okay, as it is, or what should I change? Does the compositin work? Maybe add some textures?
Hello , I was wondering if there is a way to rescale the scene in 3dsmax but not the models , I mean in terms of measurments. my ship for example is 75 m , I want it to be now 100 m but I won't want to change the model resize or rescale as this woudl break all my bakes and other exported parts . is there a way to simply to…
I'm working on this unreal scene based off Hamnøy Lofoten in Norway. Here is a link to my development process so far, updated weekly https://www.artstation.com/maxbainbridge/blog Any feedback is greatly appreciated, don't hold back :)
Figured I should create an own thread for this one :) . It's a stylized scene, inside of a mysterious, dusty lab. What I've got so far: Some of the textures: Thanks for stopping by, I'd love to hear what you think about it :) .