Hey All- I am looking for a full time 3D technical artist- someone who is flexible from python to hard surface modeling, rigging to makerbots. We have a super fast paced environment working from concept to prototype, and on the regular you will be tasked with prepping 3d models for everything from export to unity for…
Introduction I'm currently working on a top-down shooter, codenamed Aurora. It will be a multiplayer exclusive, but the backstory is set in a future where magic is real and has been exposed to the public. The player is a member of a military task force established to contain the threat of magical creatures passing into our…
As many, i was a hobbyist who grew up with DeviantArt since ~2007. I remember getting into dA not because "sonic fanart" or something like that, but - if i remember correctly - because several famous photographs (inluding artistic nudes ones) used it. Regardless whatever was happening to dA in terms of "quality" or…
If you're searching for a
full-time, permanent work-at-home career, we’ve got an opportunity for you to
join our fast-growing team! WebstaurantStore is looking for
self-motivated and detail-oriented candidates to join our rapidly growing
company as hard surface modelers. Successful candidates will demonstrate strong skills…
Sledgehammer Games, developers of Call of Duty: Advanced Warfare, is hiring! We're looking for a top-tier Prop Artist to join our team on a temporary basis. Projected project length: 6 months - 1 year. Must be able to work onsite in Foster City - we do assist with relocation. Description: If you believe you possess the…
Hi everyone! I saw a concept by a really talented guy called Mike Puncekar and thought it would be a fun quick project. I also want to learn and improve so feel free to tear me a new one! I'm sorry if I write too much. I just want to learn how I can be more efficient, faster and better in the future! Anyway so here it…
Hello, Long time around but first time posting. I've finally uploaded some video tutorials on Character Creation for videogames. Its more of a overall overview of the process but its geared towards production. It was made over a year ago so some tools have been updated (mostly Zbrush) but the principles should still apply.…
Hello there, Mountainwheel Games is an indie video game company that is dedicated to developing the most innovative and ground breaking games on the market. It is through the help of talented developers from all over the globe that we are able to bring such a high standard of game playability. We here at Mountainwheel…
Company Overview: WhiteMoon Dreams is a new development team brought to life by longtime industry trench-workers who love games and the people who make them. Were a small group, compared to many of the teams making games today, and we put a lot of work into our tools and production pipelines to allow us to stay small,…
Hey all, Just thought I'd give the heads up that the company I'm at is looking for 1-2 additional artists. If you guys have any questions about this area before feeling the urge to post your resume, go ahead and PM or email me any questions at jkovac@frozencodebase.com Looking forward to hearing from you all! * Frozen…