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Re: Firefall - Hard surface Art Dump
Reply by
tottot
·
Jan 2013
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3D Art Showcase & Critiques
That is some sick stylized hard surface modeling, thank you for sharing!
4 results
Re: Adobe giving away CS 2 for free
Reply by
JostVice
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Jan 2013
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General Discussion
Same for me. This looks delicious, but really is adobe doing this? hard to believe :)
7 results
Re: Normal Mapping in Maya - Need Help
Reply by
Marine
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Oct 2005
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Technical Talk
tried making the normal map without the hard edges on the low poly?
Re: Convert lat long image to cross.
Reply by
AlecMoody
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Nov 2013
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Home
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Technical Talk
I have v1 somewhere on my hard drive if you need it.
Re: Tesselation in Unity
Reply by
Farfarer
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Jul 2013
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Unity
Just don't have hard edges in your low poly mesh...
4 results
Re: Quad Chamfer
Reply by
Octo
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Jun 2011
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Technical Talk
Turn it into a modifier, and add a 'chamfer by smoothing groups'/'chamfer hard edges'
9 results
Re: Gatling plasma gun wip
Reply by
IceWolve
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Mar 2007
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3D Art Showcase & Critiques
Neat concept, though its kinda hard to see how it works.
Re: [WIP] Elephant Gun
Reply by
Alkogolik
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Sep 2012
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3D Art Showcase & Critiques
Hah, no problem, but i think the most interesting/hard thing will be ahead))
5 results
Re: Clich
Reply by
Ark
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Nov 2009
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3D Art Showcase & Critiques
Awesome. Love how the design of the organic and hard-surface are fused together.
2 results
Re: Hard surface Sci-fi Droid
Reply by
Torch
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May 2012
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3D Art Showcase & Critiques
Looks brilliant, you should do a tut on hard surface texturing :)
3 results
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