Hi everyone. I'm pretty new to polycount, but I wanted to share with you guys something I am working on for my university project, Its a Jagdtiger tank from WW2, I've also made a garage environment for it too, would be cool to know what people think :smile: It's divided up into 3 meshes across 3 texture sheets, the hull is…
Hey dudes (and dudettes?) here's a tank I did for a school assignment, we got to chose between 4 exisiting concepts for the game ground control II, poly limit 3.5k 2 x 512 maps and 3 materials were allowed, i used a phongx2 and 1xblinn for the tracks 1x256x128 for the track All normal map details were modeled as seperate…
This opportunity is now closed as the position has been successfully filled. Hello everyone, I’m Rémy, founder of Naos IT, and I’ve been working on a video game project for the past five years. We are now entering the first phase of prototyping, which will focus exclusively on gameplay development in Unreal Engine 5. The…
Congrats on landing that work! It took me about 2 years to get my first job, but I had the benefit of having studied in a dedicated 3D Animation course. I'm not sure that I would have stuck with it if I was learning on my own, to be honest. On that note - it can help to do a 3D animation course or something similar…
Not an AD but I lead a team. Here's some principles I try to follow (yeah, it's not that easy ;) ): * Delegate - don't hog the coolest stuff for yourself if someone in the team can do it better * Delegate - give people the chance to grow, even if the task might seem a bit too big * Delegate - if people fail, try to let…
As you can see in the images, having a realtime reflection probe over my large body of water seriously tanks performance. So the obvious thing to do is bake the probe. I've done this, first setting the water mesh to static, but the resulting texture of the reflections I get seems to be locked to world space. It does not…
i have a model in zbrush. i have areas masked off using polygroupd. whenever i subdivide the mesh...i can't walk up and down between subdivisions. i did a test with a basic cylinder imported from max and i can do it with that. however when i load my tool w/polygroups masked off...i can't go through the subdivisions on the…
We're in a golden age of the games you just mentioned, so you're sort of giving up as it's just getting started. "Gone home, the vanishing of ethan carter, papers please" these are all just the tip of the iceberg. A tiny fraction of a new wonderful and imaginary selection of games that has come out. One of the biggest hits…
In a bit of a modelling pickle... How would I re-top these tank treads? I'm currently hand-modelling each piece but it's gonna take me days. Any suggestions? Current attempt is colored red
Hey, I'll give ya some crits! First off, I would stress this. There are three rules that you MUST follow in order to get interviews: Your very very very best piece of work should come first. Every piece you show that is worse than the best piece will lower the employers opinion of you. If you take a look at an animation in…