You can still skip the Nvidia experience still I think. I thought they were deprecating the control panel and leaving it to the OS - maybe not, I leave that stuff well alone Anyway, if you're that bothered about privacy windows is a dead end. A good middle ground is to move your day-day computer usage to linux(not Ubuntu…
First off thanks for your time, I hope someone knows what the solution to this is I would be very grateful. Okay I have an elaborate overhead lamp. What I'm trying to do is create light rays using a static mesh/model that has a light ray alpha texture on it. I've seen this done in some of the maps that shipped with UT2004…
Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: create a model of the American Ice Company building. While modeling, use the main reference as a guide: https://www.abandonedspaces.com/wp-content/uploads/sites/58/2019/10/8324979959_98777faa2c_k-640x428.jpg Estimated…
High-end rendering just got a speed boost! Chaos Group have updated their V-Ray RT renderer for 3ds Max and Maya to include GPU acceleration, drastically reducing the render times for scenes with ray-traced reflections and advanced lighting solutions. Read more after the jump! CGArchitect, never heard of them before but…
Hey guys can you let me know what you think of this model so far, i want to make a game version but this is what the high-poly looks like so far. Ray gun inspired (: It shoots from two places, the big part on the bottom would be a super ray shot and the top is normal shots -The green on the front would be some kind of…
Hi everyone! This is my first post in the forum, but I´ve been struggling with this issue for a couple of days. I´m working on a pretty complex environment scene, wich I only can render by splitting it in render layers. It´s an environment scene with losts of trees, with their leave cards etc.... The leaves are assigned to…
Hey, iam just wondering how to render out your normal mapped game model with Mental Ray for Showreel reasons. What are the best settings to get the best results with Mental Ray in Max? I get errors on my normals in my models with mental ray renders and they dont look as crisp which looks perfectly fine with DirectX Shader…
Hello guys! First I want to explain the background of our throne room; The scene takes place in the past, about the height of Greek civilisation, except, this is not a Greek civilisation. They've got similar architecture but they don't have the gods we all know. They have their own gods and because of constant drought in…
As some of you may have seen already, we announced a partnership with NVidia at Siggraph to bring IRay rendering to Substance in the very near future! For those of you who are not with us at Siggraph, here is a quick video I made to show IRay in action. [vv]136133189[/vv] As the video is accelerated so I could show a bit…
Hello, I'm watching an excellent tutorial on lighting by William Faucher here: https://www.youtube.com/watch?v=fSbBsXbjxPo I'm wondering why in my Directional Light Details, the Cast Ray Traced Shadows is greyed out. All of my Project Settings are set correctly and I have a Geforce GTX 1080ti which supports ray tracing; it…