Hey guys thanks for the comments, I did see quite a few of this coming so I should have mentioned it in my post, however I tried to resit building a great wall of text :P. @nyx702, Those wavy rooftoops are meant to be cloth... so I have obviously failed in that haha. The bridge as well I wasnt sure about from the concept,…
actually you'll look like the guy who didn't bother doing his homework. Also, in some countries certain resumes would be dismissed right away which would be okay in others. i.e. putting a photo on your CV is pretty standard in many EU countries. In the US this is a no-no. Luckily in the games industry US style resumes are…
I did an in depth review on my blog http://blog.environmentartist.com/?p=1079 Here's the text (fancy pictures on the blog post): So cut to the chase. Is the Cintiq 13HD an amazing device worthy of your purchase? YES. But should you purchase it? Read on. Now with that out of the way let's get more in depth. I have used some…
About the character model I posted, the upgrade is a work in progress, so I'll be updating the post on artstation as I make upgrades. Thanks for the suggestions on presentation, I will take it into advisement. At the moment I'm not too concerned if a recruiter comes across my portfolio and finds fault with it given its not…
Hello fellow Counters of the Polys, My UV game is mad weak, that is to say, I have not changed my UVing methods since my third year of college and I'm beginning to feel my Archaic and Obsolete knowledge of the subject matter to be a constricting force. Not to mention a sap on my creative capacity and a serious time…
What is "The Vale" ? What is the extent of fear? This is the question that we love to ask, and one that we strive to answer. The Vale is designed to do exactly that ; to re define Horror. To drive fear into the player at a Psychological Level is no easy task, however it is one that we are determined to attempt. The Vale…
Are you a bad enough dude? The Brief For this challenge you will be creating an environment for a side-scroller beat-em-up! This will be a 3D environment created for today’s console, PC or arcade market. Since this is a challenge, you will not be creating an environment from pre-existing ‘beat-em-up’ but rather you are…
Threewave Software Inc., located in beautiful Yaletown is the premier video game development studio focused on providing top-notch multiplayer content to the demanding First-Person Shooter (FPS) genre. Threewave has worked on most of the best-selling franchises and brands in the FPS genre including Ids Quake, Epics…
Hiring: 3D Character Artist Title: 3D Character Artist Focus: 3D character creation and pipeline development Type: Full-time Last day to apply: We are in the process of starting on characters for the new game, so the sooner the better, but we don’t have a set end day Location: Sweden, applicants residing in European…
Hi, last past months I started to study what we can achieve with nvidia waveworks, so I decided to download an engine branch and start playing around and see what this can offer for real time visualization. My biggest issue was the lack of a wiki or online documentation, this makes the process tricky and stressful…