Youre the mover and shaker. Slant Six Games is seeking an Animator to be the creator of compelling animation for in-game motions and real-time cinematic scenes. Here is your chance to leave your mark on one of the most exciting AAA franchise console action titles in the industry if you enjoy making characters, creatures…
sometimes its also just part of the outsourced work that nobody ever sees. and to be fair its realy hard to sell a million nose shape outside a character creator system.
This is another avatar I created completely from scratch. I am a 3D avatar creator with strong experience in Blender and Unity. I specialize in VRChat and VTuber avatars. I can create full avatars from scratch edit existing models improve topology fix rigging and enhance textures. I also work on outfit creation facial…
And seeing people rejoice like that when you announce a new title of your franchise.. https://www.youtube.com/watch?v=ieB51rHpQ4Q&feature=youtu.be&t=101 or even this: [ame] https://www.youtube.com/watch?v=z0Xnv6LQGRw[/ame] How glorious do you f*cking feel seriously. I don't care about the salary, If I ever get close to…
Hi guys! I created an addon that will reduce PBR material creating time to ONE second.Basicaly it makes materials for you. Just choose the directory with textures you want to use, click one button and you are done.No more repetitive joining nodes and choosing textures manually.It also provides a button to reload all…
1. you can Compare the Realism of the Graphics in the Test Video to the Existing Free (and Some of the Paid) Character Creators, And See For YourSelf 2. Released Content will be 100% FREE OF CHARGE , New Features will be added by Crowd Donation, for Example, there's a "Procedural Texture Pack" Feature, and Donation limit…
*final submission!!* A behemoth guarding the gates to the realm beyond. Only those pure of heart are allowed to approach, only those pure of heart will be granted passage. I submit the girl als prop/creatures/living corpse ;) Her only purpose is to support the narrative around the creature and establish scale. I considered…
I was thinking about starting a topic like this, but held off, as I didn't want to sound so doom and gloom. Our company is making the switch to producing next generation graphics. The biggest hits I have seen are learning curves, and time. Learning curves are temporary. The examples are assuming 8 -10 hours a day or…
Ok, Im going BIG. Not only the biggest characters Ive animated, but the most complex shot I've ever done. 3 character. humanoid / creature / mech. All done by Kiel. Ive done a first pass story board just to get my thoughts done. This will by no means be finished any time soon, but that's ok! 1 - character walks up to what…