Awesome. It's never easy to have your work picked apart, but Perseverance is an asset to anyone who wants to be part of this industry. (And probably anyone who wants to make a living as an artist) It's always possible to go back and re-do old pieces, and ultimately it's your time and your choice. However, I think you might…
Oblong eyes aren't a problem (in rendered projects) there are quite a few ways to handle them, it happens all the time in film and tv shows. The tricky part is making it realtime ready. Once you throw that technical constraint into the mix, most of those methods go right out the window and what you're left with isn't very…
Do you want to keep it all in Maya? Usually it's easier (at least for me) to do the terrain in the actual game engine you choose to use, such as UE4, UDK, Cryengine, or Unity. (And all of these are free now, woo woo!) All of these support landscape height-map painting which is pretty easy to sculpt out with in the actual…
EDIT: I apologize for that extra blank frame that is in between every loop. If anyone ends up going to the hospital because of it......I'll try to get rid of it later tonight. ~.~ Trucking along~ Doodeedaaa~ I've some early blocking stages of what I'm looking at for both Gaghor and Tandel. There's tons of room for…
Just so you know up front: This Is A Job Posting In The United States (Florida, or New Jersey - Other States also Acceptable) _____________________________ A little background: Xyla Studios LLC. is a small off-shoot project from the same people behind Motion9Studios LLC. and our many iPhone Games (some silly, yes, but…
We here at Dark Synergy Studios are seeking talented 3D Animators and 3D Artists to work on Wake Up Call, one of the first games powered by Unreal Engine 4. If you have skills and want to get in on the ground level of a game that is going to make it to market, read on. Why Unreal Engine 4? We have a very exclusive deal…
343 Industries, the internal Halo division at Microsoft Game Studios, has several positions open for the art department, including: Lead Environment Artist Senior Character Artist Senior Concept Artist Animation Director Motion Capture Specialist Senior Technical Animator Other divisions at MGS also have open job…
thanks for the nice comments :) Magnum Force 10 http://www.betheking.com.au/game/ so it is finally online although it is still hidden in a way (but public), it will go mainstream tomorrow or Sunday - so I still have a day or some hours in between to give my final go. Initial development started in September the first day I…
Saying that this kind of thing happens at every studio doesn't make it right. I worked at a place where we were expected to work overtime like crazy. Their poor management and stubbornness affected the lives of the employees and really deteriorated the work quality and peoples moral. It was so bad, that i had to go in…
There we go! Nice high poly there, that should serve the purpose just fine to get some good normal control. For some reason the normals just weren't showing up very well in the first render - try changing up your lighting with a three point light setup with a white main light (directional) an orange fill light (spot) and a…