Apply Here! Telltale is seeking a new User Interface Designer to join our talented UI team. Telltale Games is making award-winning, narrative-driven games set in the popular worlds of The Walking Dead, Minecraft, & Batman to name a few. These successful properties demand a premium user interface, and the UI team within…
Hello! Before we get started, you may need an undying love for one or both of the following; classic Nickelodeon cartoons (Rocko's Modern Life/Rugrats) and classic point and click adventure games (Day of the Tentacle/Pajama Sam/Monkey Island). You also probably have to enjoy drawing 2D landscapes but those are the styles.…
Hello! Before we get started, you may need an undying love for one or both of the following; classic Nickelodeon cartoons (Rocko's Modern Life/Rugrats) and classic point and click adventure games (Day of the Tentacle/Pajama Sam/Monkey Island). You also probably have to enjoy drawing 2D landscapes but those are the styles.…
The Project Cogflicts is a Tower-Defense style game with a steampunk-styling. Played in the first person, players defend their Spire from waves of attacking Clockwork Bots, either by themselves, or up to 4 players cooperatively. http://www.indiedb.com/company/ratfish-studios Our company team consists of experienced…
I've been wondering for a while if you could customize shortcuts in Photoshop. Some of the stuff I'm using frequently is only available through menus (certain image adjustments, image size, specific filters etc.) which is cumbersome as I work in fullscreen mostly - unless I need something that has no default keybind. It…
So Im going to start the reading and video watching asap for the project im working on with per zbrush. I still want to clarify a few things. Does the object you import into zbrush need to be one mesh? Meaning no separate parts? In example shoe laces on a shoe. Now, if Im planning to make a additional low poly version of…
(I use mostly 3ds Max) I'm not sure how to word this but I have several struggles remaining about baking complex objects. I've learned many things this year about baking normals. Check your smoothing groups and uvs, make sure normals aren't reversed, take out the high-poly render setup (shellac material and colored…
Apply Here! Telltale Games makes award-winning, narrative-driven games set in the popular worlds of The Walking Dead, Game of Thrones, and Minecraft! These successful properties demand a premium user interface, and the UI team at Telltale needs your help designing world class user experiences across multiple platforms.…
I've made some adjustments. There's not a whole lot to say other than I've adjusted a whole boatload of thing, finished some props off and more. I still have a lot of texture work to do on this but I can see where it's going which is nice. I've made a ton of adjustments to the lighting and prop placement. The biggest…
Thanks I will try that out. It's not that maya doesn't have the tools, it's that they aren't set up in a way to create a fast and efficient workflow. I listed a few of the things in the new toolkit that are great features but just aren't useful because they aren't on all the time. If I happen to need to do something that…