I'm trying to get my portfolio ready to hunt down a job in games, and my skills aren't all visual. I've written copy professionally and I've done a lot of personal fiction writing and roleplaying world design. I think my writing skills could work well for video games (and I know small studios appreciate multi-skill…
Hey is there anyway i can get model animations, cant compile the new vmdl files, and I need Lanaya animations for to make new animations, Any help or suggessions?
You guys may know about "It Gets Better".A lot of kids are being bullied, Let them know them it will be better one day; and that there are people who care. I think the people at polycount are good enough and cool enough to be on the right side of this. My hats off to you all. [ame]…
Hello everyone. I want you to help me get better! Will you oblige? First offering: [ame="https://www.youtube.com/watch?v=q6qvCZnQXJE"]MageBot Spin - YouTube[/ame] How would you plus this? I've got a few things I'm planning to do myself, such as material study from reference, but any thoughts you have are appreciated!
My workflow on some smaller objects right now involves creating minor details (electrical sockets, small switches, bumps) as a 0-255 grayscale height map with a 128 midpoint that I normalize with the Nvidia filter and overlay on a baked normal from max that I use to capture general surface curvature. Right now I'm fighting…
Hello, Once I change the resolution from 256x256x to 2k, the texture gets so ugly and sharp. Why is that? How do I solve the issue? 256x256: 2k: It doesn’t matter if I start with 2k parent size, or change it later. Always when the texture is high-res, the texture gets so sharp and pixelated. And it also happens with other…
Project file: https://drive.google.com/file/d/1rTUNSnVF9PQBWY5hM-CtUE2BVfCy1WXp/view?usp=sharing Textures: https://drive.google.com/drive/folders/12TesRIClLJIZXKfPR-qHR_8AdhQNv5SI?usp=drive_link P.S I tried to upscale the decal but it didnt help
I don't think getting to Mars is the problem. I really believe we could have had someone there years ago. They wouldn't be coming back but we could get them there.
Having issues getting mental ray to render color. Maya hardware renders just fine. I enabled "Use Vertex Colors" in the MR options. No go... Anyone got any ideas?
Right on guys, it's really awesome to see everyones skillset improving daily. I think more people should utilize the sketchbook forum to just dump their work in to without worry about completing it, getting critiques, etc etc but to at least go back and see how you're improving. And to those who complain about lack of…