https://docs.google.com/file/d/0B-0EXmm7yh-NVVlVU0Q4VTljeGM/edit?usp=sharing It is a simple map I made base on modified some assets in UDK and Dirty Lens texture from @TheAgent from Epic community Forums. The map is featuring Adaptive Tessellation, Bokeh Depth of Field, Screen Space Subsurface Scattering and Image Based…
Hello everyone, I am working on a character, so I thought I might create the topic for sharing some stuff and getting crit/ideas/fixes along the way. Main concept(by Eryc TSang): https://www.artstation.com/artwork/2nn2y I am doing a realistic version, but that concept serves as an overall idea about clothing. Check out the…
I am a senior Artist at Another Castle Studios and we have created a little Gem (pun intended) for the iPhone and ipod touch called Kingdom of Gnester. Kingdom of Gnester is a fun combination of a match three puzzle game and a 2d platformer. The gameplay consists of the player playing both games simultaneously, excitedly…
Hello Polycount! My names Erik, and I am currently heading a small open-world RPG right now, built in Unity. As it sits right now it's currently in its Alpha stage, well its nearly fully programmed (minus adding the story and quests) and we just need to start filling the world and designing the characters fully, this is…
What Are You Working On? 3DShaq alec2002 AntonioNeves Anuxinamoon arun nagar avagoyamug Bf.109 Bill Lumbergh Bolovorix bsichterman c_lang ComradeDispenser Chai Christian Nordgren Dennispls disanski Eleszar1 ElliotB ErikNilsson Erik Rading model glenatron grimmzerro Isaiah Sherman last Laughing_Bun LeeHinds lospri…
Welcome to the Concept Thread for the next Monthly Environment / Prop Challenge! It's time for our round of voting for March and April. To clarify, this thread will be replaced by the official WIP / Challenge thread on Friday, March 2nd once the vote count is in and the concepts have been selected. Please wait to post your…
Hey all, Ive started to look into facial rigging for games, and Im using a PDF by Jeremy Ernst, about his presentation at GDC. Its called "Fast and Efficient Facial Rigging in Gears of War 3". Absolutely amazing setup he used, but Im having issues duplicating it. Not surprising seeing as he works at epic and I'm just…
Hey to all, I was wondering if anyone has some feedback I could go about and create a Whirlpool/Maelstrom kind of effect in UDK for water. I have been racking my brain for a while, and wanted to create it with materials, but since UDK doesn't have a flow map attribute, I don't know how I could be able to fake the suck and…
I don't know if anyone remembers me (I certainly remember a lot of you). I haven't posted much in the last 3 years, but I finally finished school (BS in econ) and got married. Now I am focusing on my art and have regular work doing freelance. One of the reasons that I haven't posted in so long is that I got so frustrated…
http://www.planetunreal.com/ivangraphics/hollowmoon/ Man, I just downloaded this single player mod for UT2004 called HollowMoon and it gave me a mind job. It's 3 levels and mostly unfinished, but holy crap. It's like what Doom 3 could have been if it was all horror and no stupid action. The art direction and audio is…