You can render maps in the material editor (e. g. if you have some noises or already unwrapped textures you can render a combined result of the texture), but the material editor has no idea of your object or its UV layout (or its vertex colors for that matter) so I'd be skeptical regarding the question if it can do what…
Hi to all! I finish with animation, I would like to create an automotive spot with an original concept. The model is not mine. I'm using Cinemy 4d with an Octane rendering engine. I throw you some shots in 4K, greetings! Link prev 4k images: https://i.imgur.com/WoAT3yA.jpg https://i.imgur.com/c39oDyL.jpg…
Hey guys, i've a little szene in max with a multi sub material on it. The szene is attached and it all workes well. But wenn i create a new piece that i want to attach to the szene all my face'ids get broken and i need to set them all up manualy again. i tested several matching options at the attaching dialog but its…
Concord is targeting DEI/Inclusion very explicitly in its marketing (characters are presented with rainbows, strong emphasis on pronouns and inclusion), and it was anticipated to become the next Star Wars universe under Sony. I'm not sure how these aspects (niche audience, Marvel Studios budget) are in alignment with each…
Hey everyone, I wanted to share my latest demo reel for your approval (or disapproval). You can check it out at https://www.youtube.com/watch?v=s1rR7ceEYqI. You can also see texture breakdowns/more technical info at www.smessierobjects.com for each character. I'm still in the process of revamping pages, so a few character…
2024 New Year Update : First thing first happy new year ! New season of mentoring program will be starting 1st of February .Feel free to contact me for details and initial evaluation
Damn, it's 2024 and the link is broken, anybody that can explain this trick? or is just a simple tiled normal map with random colors? O_O will experiment with this meanwhile, gold stuff
Basical what mop is saying is that 1280 x 1024 stretches your work so you are not viewing it properly if you work on something at 1280 x 1024 your images will look WRONG on a correct resolution monitor! i used to use 1280 x 1024 but i soon switched to 1280 x 900 when i realised that my models were looking oddly fat on…
Update Hey Polycount :D This is my venom im doing for gameartisans comicon challenge, I thought i would post my process over here as well so I can get more feedback from different ppl. The Idea behind this venom is that its his final stand he has just been hit by a Anti Symbiote Matter bomb and one more direct hit venom…
I have problem with output Gamma with baking textures. Gamma correction is OFF 1. If i bake first model - i have good normal maps 2. If i render second model - and have overexposure normals! In the same scene.. (I don't change settings!) And.. now if i want to render first model i have same overexposure texures like in…