I am cloning bolts out and the clone base number is coming out 002. I would like to change it to come out as 02. Is there a way to change this in max and not go into the INI file? also trying to get around the extra step of going through the rename tool.
I'm proud to announce USD for 3ds Max 0.5 was released last week. This version adds several new features and fixes. One of the main new features is support for Morpher modifiers to export as Blendshapes to compliment the Skin to USDSkel we released in version 0.4. The other new feature that customers have been asking for…
Well I tried something but I don't know something just doesn't seem right Here I just tried different backgrounds: and the color of the body was at 0.04 now I doubled it but there is not much of a difference(I don't see any) :
You're in luck, friend. While you can no longer buy MX518s, Logitech replaced that mouse with something very similar, current version is the G400. http://www.newegg.com/Product/Product.aspx?Item=9SIA4831NY2070&cm_re=logitech_g400-_-26-104-838-_-Product
The problem is, im running a gtx 580 3gb. and as soon as i hit 10 000 polygons my whole system slows down. I mean really really really Slow down, i basically get 5 fps :S
@PolyHertz : ok il start building mouvement and animation mechanic and i will test them out..... this an image of Crash Twin Sanity , released on 2004 , still old but not too old what do you think about the techniques used here :