It is quite true that the game industry is a bit unstable at the moment, and this trend is probably going to continue growing over the course of the next few years. The game industry has been growing in a specific direction for the past decade and a half. But recent changes and opportunities in the games market are causing…
It's never to late too learn, period! I was in my early 40s roundabout 2004'sh when I'd grabbed an early Blender version and started to dig around inside. Since then I have to say at times a little hectic but nonetheless hand on heart it's been a blast thus far. Now I'm not saying it'll take as long acquiring a certain…
You're still digging man, I'd just get out of the hole and leave this thread entirely. I think what people are saying is that whenever an animation thread comes up you dive in and say: 'OH HAI GUYZ I'M STUDYING ANIMASHUNS I WILL HELP THIS MAN OUT' And then start name-dropping respected animators just in the hope that…
Bottom line: in this day and age we don't need to upgrade to "insane specs' (tm) to stay on top of things in 3D. I have to know: I once bought a noise-proofed rack from a specialized vendor for a workstation or two I owned. These machines were insufferable to listen to. Cost me high three digits or perhaps early four -…
Hello, all. Long time lurker, first time poster. I joined here as a promise to myself. I'm a 21-year old student from Ohio with an Associate's in Digital Graphics and working towards a Bachelor's in Animation, so I'm trying to improve all of my digital media skills. I'll be posting 3d work, as well as pen and marker…
Centaur Digital develops content to entertain an ever expanding market of Game Art and Virtual Reality to a new level. Studio offers a wide range of services including 3d/2d game art outsource (console/pc/mobile/social), interactive media and game development. We also create Digital Humans and Digital Avatars to serve the…
Would like to chip in and say DIY c-41 is inexpensive and brilliant fun (plus dead quick, once a roll of film is finsihed it could be developed in abotu 15 minutes), I use tetenal. (http://www.firstcall-photographic.co.uk/products/616/tetenal-colortec-c-41-rapid-negative-kit-1-litre) 1 ltr, for £15 and I have done around…
Thanks for the answers thus far. The expert is involved with comics to film licensing. The "tip" was basicly "make some clay models of your characters for visualizing rendering cgi/ video game graphics." The slideshow I saw showed what looked like a flexible clay model being photgraphed digitally against a green…
I'm suppose to be practicing with speed modeling right now but my brain just found a way to slack off! Some of these tutorials, sites and Maya's documentation are where I learned the most. Link some of your best findings if you will, priced or free. Pixelbahn A few more Tutorials on his Channel [ame="…
I am genuinely wondering if high performance can have an impact on some of the (somewhat) unconscious choices one can make when working digitally - the most obvious one being canvas size ...