With the announcement of D3 I was inspired and took a little time messing around in max, its more like Diablo 2.5 since its somewhere in between the style of the previous games and the 3rd installment. Anyhow, crits welcome, and yes I know the gold needs fixing and there are some unfinished assets.
Hi guys :) Is there a way to make vertex color linear gradient on splines (renderable) fast and easy? I need exactly 0 on spline start, and 255 on spline end. Maybe there's some techniques or script for that?
I've also tried using a gradient map layer to confine the colours of the ID to a strict group of preselected colours ( all created with RGB values of 128 and 255 ) but again I can't get the positions correct by eye so theres some odd colours appearing
You are right, but oh well it was a big jump for us in terms of skills and what we knew and could do at a time :) Also we had only about 2.5 months to do it including storyboards and so on. Will see what we will come up with next year.
wow keep that up back then when I was at that age I played just with the Unreal Editor that came with the first Unreal Game and some very poor 3dsmax 2.5 stuff. But it paved the way I want now getting more and more into 3d game development.
definitely go over to technical talk for sub-d edge loop flow. they have some really great knowledge to share. http://www.polycount.com/forum/showthread.php?t=56014&page=233
Is the pen nib-consumption on the new intuos pro really that high? I have a Huion GT 190 with 9(!) Nibs and i never replaced the initial one within 2.5 years :D
There is no "best way" to build a forrest, it all depends on your needs and your schedule. You just gotta start somewhere http://www.youtube.com/watch?v=kkk58o2ykR0&feature=player_detailpage#t=237s
wat, a girl posted her picture? ON THE INTERNET?! did Hell freeze over? D: Just kidding, congrats. I got 2.5 more years of pain. Different kind of pain though. :/
Aaaaah, so that's why the first mesh I baked before switching to 2.5 worked! Too bad, okay, I'll just explode for this one. Silly Allegorithmic. I still like you.