Thanks guys. I've been wanting to update WW for Source 2 ever since CSGO jumped to S2. I'd been working on it over the weekends for the last 2 years, but now that I'm not at Autodesk anymore, I've taken the opportunity to use the time to finally finish this work. I can now finally work on a project I was working on for CS…
Hello! To start, a bit about me! I'm currently 42 and started working in games about 7 years ago when I was 35. I had been dabbling in 3D for about 10 years before that always wanting to work in games, but the city I live in had little to no game studios. So my options were to either move or work other 3D type jobs not…
Who are we? Hi there! We are Nyx Studios, a co-operative team of 30+ obsessed artists and tinkerers. We build original worlds and everything it takes to make them real. We’re good enough to be extremely useful and not famous enough to be extremely expensive. Whether yours is a small indie project trying to make every…
Hi! I'm currently working on a scene, a corridor and I want to have a carpet at the center of it, running from the entire length of the corridor, I'll put some references below. I also want this carpet to have small folds and wrinkles and maybe some torn fabric parts at the edges. My references are I thought about modeling…
Singer Serger Machine Reviews A quality serger is a must-have tool for every sewing enthusiast who wishes to accomplish projects with professional-looking seams. After reading thousands of serger sewing machine reviews, we found that Singer sergers are more reliable and highly efficient than other brands. If you are…
Hi! Thank you so much for your help. I found out in the end that the problems were mainly caused by my GPU not being powerful enough... so when I changed to my other PC, it actually worked which is why your result is different from mine. However, I did follow your tips and got a much improved bake anyway so not all is lost…
I don't normally watch tutorials because I obviously already know everything but this autoplayed and I thought it was very good. Greybeards (should) know all this but if you're smol and haven't had the light drained from your eyes yet there's a very good chance you'll learn something useful by watching it.…
Hello Polycount, I have been looking for a solution to this for a little while now, basically i need to find a way to achieve this faded paint on concrete effect as shown in the image above with vertex blending. I know the typical approach for texture blending is to use a Height-map as a Blend-mask, but since the concrete…