Goal for today : get the hip junction done. My idea for this vehicule's is that the hip and knee for each leg are each powered by a different engine, while the foot and ankle articulations are powered by way of hydrolic actuators. Engine A powers the Hip, but the energy to power the knee has to go from Engine B through the…
- get unreal engine - download one of their sample scenes, and backwards engineer it - grab an online scene /w youtube tuts and work through an entire tut start to finish to understand the parts involved, FINISH IT. Dont even think about doing your own thing until you know your tools. - then grab some reference - avoid…
INTRODUCTION Hello and thank you for taking your time to take a look at my post. I am looking for someone who is interested to join Hephaesus Softworks. I am looking for someone who wants to join the team for a long term. We are looking for someone who can work 10 hours a week. Every team members will have freedom. For…
miguelnarayan : Sure does ;) We started prototyping our fist 4-player free-for-all sport a few weeks ago! It's like basket with only one basket, and each man for themselves. We use old graphics/animations as far as we can when protoyping. Sometimes I do some super-rough stuff just to get functionality in. But then we can…
Thanks Jaxmp! So the direction I wanted to take this piece may differ slightly from the prop, for the important reason being how far I can take a concept, add to it and perhaps add a personal touch. With this one, I wanted to emphasize that it is an ancient shrine, I thought that center piece 'C', not only didn't define…
Hey @Vermo3D! Awesome looking character so far. I'd choose B for the first image. The skull-teeth-for-mouth feels a little overdone with demons, and I think the thinner face and more original mouth on B make the creature look pretty sinister. For the second design choice, it looks like the main difference are the horns /…
Thanks for all the comments :) Addieo: thank you :) i realised when he said 2048x2048 that it was abit on the large size but as i wanted to follow the tut i did the same as him :) i will try with smaller textures next time. so 256x256 is the biggest i should b getting? even for say an fps game where people may well be…
INTRODUCTION Hello and thank you for taking your time to take a look at my post. I am looking for someone who can help us with our project. I am looking for people who can work at least 5 hours a week. Every team members will have freedom. For example, if you're a Programmer and interested to join the team, you can create…