perhaps yeah! Well, if you bake this in substance painter, you're going to not only get your normals, but you'll gett he AO, the curvature maps etc. which let's smart materials go to town and use this information and provide different results. It's not just throwing a material down and calling it a day. Some smart mats…
nice work so far. to the execution: your texturemap has much wasted uv-space. There are so much areas without texture-information. you could add bunch of detail there. Maybe think of some additional assets which could use those areas in your texture. Try adding the lantern or the iron fence which can be seen in your…
Hello and Welcome! About the Project: This project is aimed to be 6 months with a possibility of long term. We are currently in need of someone who is experienced Unreal Engine for an upcoming M-rated game. The game is aimed to be stylized, cute, Third person, and gruesome. The target audience is set for 17 and up. More…
Hello there! I'm new to the forum but was hoping I could maybe get some advice / insight on a project I'm currently tackling. :) I'm working on a relatively simplistic stylized volcanic island for a VR game where you fly around with a jetpack (visually and conceptually similar to something you'd find from Nintendo: Mario,…
Hey hey everyone! For this project I am making a Desert town environment inspired by the Temple of Anubis map from Overwatch. Firstly, I found some really sweet concepts of similar environments on google images and artstation. So from here I decided to paint out some concept art in Photoshop to experiment with composition,…
Howdy. I'm looking to hire somebody to make a 3d model of the main character for an indie game that I'm developing and to rig it so that I can animate it myself for whatever purposes necessary. I'd like to stylize the character with a cel-shaded look to make it look more cartoon or anime-esc, which is the style I'm going…
Senior Character Artist Fixed-Term - full time Location: Skövde, Sweden What it’s about Are you an experienced Character Artist with a background in the gaming industry and a keen eye for shape language and anatomy? Are you passionate about gaming? We have an exciting and challenging opportunity for you to become part of…
Hello, it's my first post here so if make some mistake in the format I would like to know. The idea of my project is to create a very athletic stylized petite character. I want her to be integrated in a video game engine (Unity or Ureal4) and I also want to rig Her so she can be of some use to various animator.…
Dense, dark jungles teeming with life. Tranquil alpine forests. Stark windswept tundra. Shifting seas of sand dunes. Blizzard Entertainment is looking for an exceptionally skilled senior environment artist to craft the lands of Azeroth and these are but some of your quests! The ideal candidate has experience modeling and…
Kabam is revolutionizing the video games industry by improving how gamers access and pay for their entertainment. Based in San Francisco with offices in Austin, Beijing, Luxembourg and Vancouver, Kabam is the #1 company developing core games for mobile devices, the Web and social networks. Kabam delivers deep crafted…