Dense, dark jungles teeming with life. Tranquil alpine forests. Stark windswept tundra. Shifting seas of sand dunes. Blizzard Entertainment is looking for an exceptionally skilled senior environment artist to craft the lands of Azeroth and these are but some of your quests!
The ideal candidate has experience modeling and texturing assets for a diverse visual range of stylized environments. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The environment artist must also have concepting skills and be well-versed in related tools --3DS Max, Photoshop, etc. The ideal candidate works well in an team of peers who are passionate about making great games.
This is a staff position located at our Irvine, CA campus.
REQUIREMENTS
- A minimum of 4 years' experience in game development modeling and texturing environments using 3DS Max and Photoshop (or equivalent 3D and 2D programs)
- Superior eye for light, shade, color, and detail in creating texture maps
- An exceptional understanding of form, shape, structure, and silhouette in regard to modeling
- Self-driven, good communicator, and a great team-player
- A passion for video games
- Skill in one or more of the related creation tasks - illustration, modeling, texturing, animation, concept drawing
PLUSES
- Have shipped AAA PC or console titles as an associate environment artist
- Strong foundation in the traditional arts, including but not limited to figure drawing, and / or environmental, and / or architectural illustration
- A passion for developing online video games
- Understanding of the visual style of World of Warcraft and a passion to push it to the next level
REQUIRED APPLICATION MATERIALS
- Resume
- Cover Letter
- Portfolio, and / or reel demonstrating relevant artistic skills required
- Only online artwork submissions will be accepted (e.g. website, blog or online album)
To apply please visit our site here:http://us.blizzard.com/en-us/company/careers/posting.html?id=160000T