100 frames Zero-G for Spungella. Kind of a last min thing, started yesterday, couple polish passes today, more tomorrow for addressing crits, and fingers pass. maybe few face poses if I got time. have at it! https://syncsketch.com/sketch/2d7646c363e8/#418922
I have a few questions on baking normals. What are some guidelines I should follow when baking normals?? Here I have a low poly followed by a high poly. I want to bake the the high poly detail onto the low. I have baked a normal map in 3ds max before but I indeed had some issues that I had to paint over. What I want is to…
hey sup, new here.. not exactly sure where to put this but this section of your board seem like it might work, feel free to correct me if im wrong ^^; some of my better art ive been doin recently and am interested in some feedback: sorry about the size, chopped off parts or wierd shading.. my scanners a bit on da fritz (i…
Hello, This kind of question cannot be replied in generic terms, as there are many more factors involved than one may candidly assume. - First off for the case of the above screenshot, your best bet is to research whatever game this is from specifically : check if there is some sort of debug mode available to inspect the…
Haven't seen anything here regarding this gem. Reviews are coming out and apparently, it's fun to play. Though, let's focus on the visuals here for a bit. We're talking about the prettiest open-world ever coming to consoles yet, way beyond The Witcher and Final Fantasy XV which were the big contenders on this generation.
Good news everyone! We’re about to run a closed test of the platform we discussed here aimed at solo developers and small teams. Right now I’m inviting 4-5 devs to try it in test mode You’re building games solo or in a small team and enjoy experimenting you are welcome to try it among the first ones. If this sounds…
3D Cinematic Anomali Zero - https://youtu.be/-N1VtkGp2To In 1908, the Tunguska event shook the world with a massive explosion, believed to be caused by a meteorite impact. However, decades later, in 1958, geological surveys revealed something even more mysterious: beneath the crash site lay a vast void emitting strange and…
Heya Cyborg.ice, welcome ! You have some really cool concepts, but might I recommend a few things? I think it would be highly beneficial if you created a personal thread like many others have on this subforum, one where you can put all your things in one place. It's fine sharing open concepts on the main workshop thread,…
aye, neat just sharing a link to some lighting that i feel could be added here, it seems you might be going in this direction so anything that softens all of this "rendering scene", would probably go along way. https://www.artstation.com/artwork/xlY6m hope it helps that is it for my input.