You might be able to improve this really easily, depends how the Max 2008 unwrap ui is handled. Here's how I did it in Max 8 with Chuggnut's tools: 1. Open up 3dsmax/UI/Macroscripts/Macro_UnwrapUI.mcr 2. Look for the line where it says "macroScript OpenUnwrapUI" ... again dunno if this is just Chuggnut's tools or Max…
Those frames and gradients are so 2007. ...Okay joking aside though, the first thing I thought of when I looked at your website was seriously the 2007 Xbox 360 dashboard. Or the 2008 Update, maybe. It is 2014, this look isn't considered clean/cool. It looks gaudy and outdated. Clean up your buttons, and do an update to…
Quadros are really really expensive video cards that are great at doing things like.... anti-aliased wireframes for complex CAD applications. When it comes to games related stuff, running realtime engines, shaders, etc they get outperfomed by even an average "gamer" card. You'de have to buy a $2000 quadro to get the same…
Universities offering to teach students how to be game developers is a growing trend. But Not all schools are going to offer programs that teach the right stuff, the right way. I get up on my Guildhall soapbox regularly. I'm there again. I want you guys to see the trailers that the two teams of graduating students (Summer…
Hey Guys I've been waiting for an opportunity to finally start a thread here as my lecturer 'Little Claude' is always reminding me to do so :smiley: So, here's my first post and first foray into modeling, texturing and lighting a real time engine environment. This was a brief I did for a 2nd year project called "360 Room".…
You're right on the stand adjustment. I already own two of the cheaper Asus monitors from awhile back when I grabbed them for cheap. Investigating also looks like they're annoying and expensive to mount to an arm. ($31 just for the adapter, Sheesh.) I'll look around for something in the price range that offers the same…
Our game development team is currently working on an aquarium game for mobile platforms. We require 33 x models "super low poly" + basic rig and 132 x textures "hand painted". All assets must be AAA Quality. We might split the workload up between two artists. One to handle the 3D models and basic rigging and the other to…
[ QUOTE ] [ QUOTE ] There's RPG Maker XP out there these days. There's also a Fighter Maker and a SHMUP Maker. Damn ASCII should localize their freaking toolkits. [/ QUOTE ] The story I heard is that ASCII got pissed that someone cracked and translated RPG maker so they decided not to release it outside of Japan. [/ QUOTE…