Hello Polycounters! I want to add some more fantasy stuff to my portfolio. So I looked up some fantasy concept art, and couldn't resist blizzards artwork >< I'll add more props and perhaps build a scene out of it all. Next update; Texture! Random house: Blizzard concept. Any feedback on this and future fantasy stuff is…
Hey Everyone :) I love the site and this is my first post! I thought I would share this with you all - it's just a quick 250 poly prop I made over the last few evenings for a personal environment project, which I am just beginning. As I build up the elements I will be assembling it in UDK in my spare time. Any feedback…
Hi I'm a self-taught 3D environment/props artist looking for a job (any salary) this is my artstation portfolio https://www.artstation.com/iibrahimahmed
Hi, My name is Sven and I am a prop and environment modeler looking for work. I'm looking for any sort of paid work making 3D models. If you are interested, please message me. Thanks Here's some samples of my work: Finished Projects: Works in progress:
Old soviet diode prop. Sculpted and modeled in ZBrush and Maya. Textured in Substance Painter and Photoshop (alphas, masks). Details: 10530 triangles, 1x2048 texture set. I have in mind to work more on the materials here. Please, tell me what you think of it :) model
Hey there! 2 years in Game Development. Also worked on VR projects. Weapons, Equipment, Furniture, Cloth, Props and Environment models gonna be done for you Contact me on my https://www.artstation.com/dmytroglukhov E-mail : dmytroglukhov@gmail.com Hope we can work in out !
Hello again my dear Polycount! I'm pretty nooby noob in 3D modeling so I started to practice my skills and learn how to model simple objects. I use Blender and Photoshop. My goal is to study modeling and handpainting lowpoly props. So I will appreciate your feedback and support. Especially I need feedback for my meshes,…
Hi, I have some spare time (8-15hr/week) for some freelance work. I have over 3 years of experience working as a concept artist for games and board games. I am best at designing environments, props, and icons. You can contact me here or send me a msg at my mail: michal.kacper.kowalski@gmail.com Here are some examples of my…
Hey everyone, I recently finished this prop and wanted to share it with the community. Feedback would be very appreciated. With monster: ~11600 tris Without monster : ~2700 tris 1 x 2k Texture Set The cupboard has a lot more geometry than technically needed, but without it the the mimic would not be able to bite. More…
i'm making a largish prop and need it to have decent colliion, i exported it out wiht a copy of itself for the collision, but when it exports out and gets in game it kinda puts a large shell around it, where i can not walk inside it. any helps? also i need to know a way to make hammer show larger objects without going to…