Old soviet diode prop.
Sculpted and modeled in ZBrush and Maya. Textured in Substance Painter and Photoshop (alphas, masks).
Details: 10530 triangles, 1x2048 texture set.
I have in mind to work more on the materials here.
Please, tell me what you think of it
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
model![Image: https://us.v-cdn.net/5021068/uploads/editor/hy/j7edbjbpyqer.jpg](https://us.v-cdn.net/5021068/uploads/editor/hy/j7edbjbpyqer.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/m3/a4ehywnlhndn.jpg](https://us.v-cdn.net/5021068/uploads/editor/m3/a4ehywnlhndn.jpg)
![](https://us.v-cdn.net/5021068/uploads/editor/gy/6usn2hs5zdhk.jpg)
![](https://us.v-cdn.net/5021068/uploads/editor/as/wcv36jfzulag.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/5s/orojmc3pjjvh.jpg](https://us.v-cdn.net/5021068/uploads/editor/5s/orojmc3pjjvh.jpg)