Okay guys i'm working on a cinematic project at my Uni. We have rendered all the shots in v-ray and a former teammate set this all up. I'm currently doing the compositing and I discovered the zDepth passes aren't setup very well so I want to re-render only that pass in a few of the shots. Now I just gave all the geometry a…
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The overlapping sections are likely the problem here. Try offsetting the less important element outside of the 0-1 region. Or adjust the layout so there is space for both elements.
haha exactly! One's a shooter, with minor RPG elements, and ones an RPG with minor shooter elements. So really, go with the one of the genre you favor more!
Depends a bit on what you plan to do with the window, will there be steam coming out of the cup etc. (might get a bit much as you'd have three regions of interest). Perhaps throw a light in there to get a better sense of the final scene. Nothing that needs changing right now, but the overlap of the crank with the edge and…
I noticed there is no green anywhere in the graphic elements. I think of you added some green elements it would round out the displays and soften up the look a bit.
Hi! Other things I would note: * Some elements like the tree trunks and the beams of the house are very straight. Add some width to bottoms, like weight is resting on elements and to ground them. Add some variation to straight lines. Bend horizontal beams as if they had to carry weight. * Pay closer attention to…
All the info you need is in the 3DS Max Help files. Do a search in the Help for "render elements". The title of the main index page for this information is "Rendering Elements Separately".