hi, am 3d artist specialized in modeling stylized characters and props for games and animation. Am looking for modeling job characters, weapon and props. my contacts: email: seifdune@gmail.com discord: seifdune#6517 portfolio: https://www.artstation.com/seifdune
Thank you for your feedback, Alex! The observatory and turret were made from concepts. I'm leaning towards being a prop or enviornment artist but I haven't fully decided which one so I'll decide and do more work towards that specific category. I would want to work for Epic Games on Fortnite or Riot's Valorant. Working for…
Hello everyone I'm looking for my first job as 3d props/weapon artist (remote only). What you can recommend for this? What is important to get work? Did my portfolio is good enough to find job or i need more practice? Thanks everyone for answer! Artstation: https://www.artstation.com/histam
Hi allI'm in the middle of making an apartment and i'm about to start the texturing phase of the props. A few of the props in the house are all made with the same wood and metal contruction. e.g. Coat cupboard, Table stand and the stool, etc. Like they come in a set. I was wondering which way would be a more ideal way of…
Wild Yonder - Props Created in 3ds Max, ZBrush, Topogun and Substance Painter. View MLC's full co-development collaboration with Players Attic here: https://magnaludumcreatives.com/project/wild-yonder/ View MLC's full 3D props portfolio here: https://magnaludumcreatives.com/portfolio/3d-props-assets/
Hey, nice model! I can give you a quick insight. The background in the presentation makes the prop stand out less so maybe we could work on that, you can also just isolate the model and make the backgroud black so it's emphasized!