Hello everyone I'm back with a personal project involving the creation of cloud volumes using ray marching techniques and 3d volume textures in addition to Interactive Fog/ Mist Particles. I'll post my progress here :smile: Here's my current blockout for my final scene.
Is SUbstance Products compatible to use with Rent Virtual Workstation from the cloud? (I am thinking about stratuscore) I am urgently in need of some sort of stable thing to run SP on. My PC is incapable of handling Materials from Substance Source :(
So yeah. Interviewed on the 4th. 'Furloughed' at TRI on the 5th. Accepted offer at Cloud Imperium Games on the 9th. Started on the 16th. It's been a crazy month so far. I am excited about this new chapter in my career.
hmm there is some kind of missunderstanding,mostly bcz i didnt explain it very well The Cloud i did is not from the movie,not from the psx game and not from the old concept of him.Im making the youger one that appeared on Crisis Core for the psp.Here's a screen of the cloud i did.I'm really going to redo the specs diffuse…
Hey folks, Perhaps I'm missing something really simple, but I've managed to create clouds using particles that look pretty good in a normal setting / test render. (attached) However when I go create them in my scene (which has a daylight system added and uses Mr Physical Sky for the background) they don't appear at all.…
UPDATES are later in the pages---Decided to do a modern version of Cloud from Final Fantasy 7, and not just a rehash of the Advent Children version since I am not to fond of the redesign. So here is the hair and face, I am pretty satisfied with it. To make it I remade the original mesh from the PS1 models( from like 30…
@Korann that's a really nice tool, I will defently check it out and try making some clouds. I really love clouds, they just looks so damn beautiful a little bit artifical. Looked at your piece a second time... and man, it really tells a story. Very inspiring work!
Hello everyone. I am working on Cloud from the final fantasy series. My main aim is to start learning UE4 and try come up with some sort of workflow. Last week I bought a new gfx card so now I can run UE4 with good settings. So, for now I am going through the basic tutorials on UE4, if you have any good tutorials you can…
Promo Video Here: https://youtu.be/PnSAwEmtHGo Textur.us is now released to the public. Textur.us is a Photoshop Texture Browser that allows you to easily organize your photo source from inside of Photoshop and store them in the cloud, where you have access to the same organized textures at work, home, or the anywhere you…
Hey there! :D Always been frightened of coming on these types of forums for a fear of being COMPLETELY destroyed via the comments :P However, I want to become a better game designer and modeller more than anything else, so, here I am! :) This is my WIP for the Cloud model This is for a university module (Handheld Game…