Well, you can rig it... the question is are you happy with this design and execution? If you're new to rigging and have maya 2015 you can very easily/quickily test how your model will work when rigged if you use geodesic voxel binding and dual quaternion falloff. It works wonders for a quick test to see if you need to edit…
Ok so I wanted to do a simple rig for a project I'm doing and this is technically the first rig I've ever done. I've bound the skin, painted the weights (each piece is painted solid white to the corresponding joint and the others black). However, whenever I rotate joints I notice that the shrink and deform and even detach…
I feel like this is a bit of a noob question, but here goes: I'm creating an HQ character model, I did it with polygon modeling but I have never rigged a character the character will have 4 different sets of clothing what I am wondering is, when is the best time to rig my character? I have the basic model done, do i do it…
read through these threads http://boards.polycount.net/showthread.php?t=63380&highlight=rig&page=2 http://boards.polycount.net/showthread.php?t=64489&highlight=rig http://boards.polycount.net/showthread.php?t=63426&highlight=rig
I am currently working on a commission piece for a 3D character. This is my first time doing character work, and I've found enough resources on anatomy and whatnot, but I haven't found much on retopologizing a mesh for rigging. There are some resources that cover the basics, but I would like to know how to outline muscle…
Need someone to build me a basic bipedal character rig in Maya with a control rig for animation, with a skeleton that works in Unity. Let me know how long this will take and your rate. Email me at Endgamemobile@gmail.com
hey polycount im working on a character and have come to the stage of rigging. my character is a spaceman that has a visor that flips up. how would i rig and animate this, can anyone help me out. thanks.
hey polycount im working on a character and have come to the stage of rigging. my character is a spaceman that has a visor that flips up. how would i rig and animate this, can anyone help me out. thanks.
Hi everybody, Is anybody willing to rig this raptor for me for free? Sorry I dont have the funds to pay anybody but you will receive recognition for it and your contact details will be seen on my website when its up in a week or two. It doesn't need to be rigged to the highest standard its just a portfolio piece I've been…
Get the "Art of Rigging" series by Kiaran Ritchie. There's 3 in the series and I really recommend getting them all, but if yer low on cash, just get Volume 01 first. It's so far the most comprehensive book on rigging that I have seen so far. The technique and process is a little old but it's a solid book.…