Please, please demystify this for me. 1. How do I set up the materials in Maya to have the properties like they have in 3DO? It's so basic but I haven't seen anyone go over it in the tutorials I've watched. I open maya and default is lambert which obviously won't work for metallic textures. But I can't use phong or blinn…
So I'm trying to create a complete armor set + weapon(s) for Torchlight2. Atm I'm sketching this and that to get some order in my ideas. I have something in my mind but got not really there yet. This one is the base "class" but the armor should work with every char Anyhow that's so far some ideas I think go into the…
Happy New Years everyonne !!! -New years -New artworks -New projects A quick set of tools made quickly on collaboration with my team Unreal Bucket. Go check the project : https://unrealbucket.com/ Give me your feedback to start this years on a good base ahah :) Cheers !
The 2nd set of textures I worked on for the upcoming game 'Moonray'. These follow a much more experimental, psychedelic route. Great fun! Created in Substance Designer, rendered in Marmoset Toolbag. Hope you enjoy! Artstation: https://www.artstation.com/artwork/q9Q92D
Hey all, Is there some special process you go through to submit sets? It seems like the submission tools are geared towards singular items -- is there a step farther down the line where you can tie them together somehow? Thanks
Hi guys! There is personal project in fantasy setting. I made decision share it for your projects,instead drop it in dust corner of hardrive. Have enjoy! ) You can use it for your projects 100% free. https://www.artstation.com/artwork/VrRwX