Planet Flevo: Unreal
Engine 4 So this weekend I worked on a few things, mainly my first
piece of art for the city but I also prototyped the planet in Unreal Engine 4. I
wanted to play around with my idea for the planet, because a lot of my design
choices will rest heavily on that so it made sense to start with that.…
There are a couple practical reasons for the uv layout. 1. Hard edges. Pretty much anywhere I had to put a hard edge to fix shading issues, I had to split the uv shells. It was a balancing act deciding where I wanted to split the shells and where I wanted to keep the seam for texturing. As you know, if you have a softened…
Hey K_O_, I started with procreate several years ago and rediscovered it last month due to ipad pro 9,7" with Apple pencil. Now it is a really decent solution. I don't like A. Sketchbook too much. Use it on my PC because of perspective guide snapping, which is good. But check out procreates perspective guides! very good…
Alright, I got a little time to do this thread so I'll post my process and little things I thought when jumping from version to version. It's a shame I didn't have time to share it here before so I could get the great feedback everyone else got but I sadly heard about the contest about three days ago and my workload at the…
Interesting read, but really it opens up the debate against Open and Closed Source projects. Both have thier strength as seriously speaking the article doesn't really speak for the adverage user. The problem with Linux is the entire package because of how it's run. Although yes you can say that each Linux variation is…
Hey everyone, it's been like a year since I posted. I’ll try to keep the introduction short. I am sorry for the long read below, just a scared young adult. Title explains the current situation. 3 months out of a university with a Bachelors in Computer Game Design in the states. Struggling to find employment, job…
Hi guys after a long time without being here I wanna come back to share with all of you my journey, cuz after being inside the home for almost 6 months I start to have much thought that needs to be shared out of this 4 walls place I call it room. So let's get on it: My most recent art piece was made for the Art heroes…
1. Introduction Hi! My name is Mark Vives, I'm a junior 3D artist from Barcelona and I'd like to share how I build a street of the Mount Saint Michel, a beautiful fortress in the north of France. I chose this place as a reference because I love its architecture and I thought it would be a good practice for an stylized…
Company Description Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has development studios in 28 countries and sells video games in more than 55 countries…
Huge congratulations this time around to the 2nd Place winners for the Brawl Contest. Lot's of hard work and creativity went in to them and its paid off quite well! Congratulations you two! As you may remember, the judges were sent the Top 5 FIGHTERS and Top 5 STAGES as voted on by the Polycount Community. From there, they…