mesh itself is quite good. textures.. well, you've wasted a lot of texture space really. you could easily put all your armor pieces onto one 512*512 and skin parts on 256*256. base, while it doesn't really matter, also could be optimized. I'm not sure about throne, but you can texture only a quarter of the base and then…
tech is tech, it's not like just because something uses a new api, that all of a sudden its fundamentally changing. I'd wish to quote Epic's Tim Sweeny about how much dx10 is being hyped, but I dont remember where I read the interview. if you look at how much shadow of the collossues was able to pull from the super old…
Hey, thanks guys! I did a bit more work on the lighting to bring it closer to my original concept and it seems like a significant improvement. I also dropped in a good bit of temp foliage from UT3 and the recent UE3 tech demo, which I will be sure to replace with my own foliage assets down the line. And I added a few more…
They're doing a similar thing here in Australia. Basically you can't buy the iPhone on its own and you are forced to sign on an expensive contracted plan for an epic length of time. I understand its to stop people from just buying out the entire store and then selling them on eBay once they've sold out. I'll probably get…
This is becoming truly epic dude, hard to believe it's the same pose from all the different angles, it's like some kind of optical illusion. I really have to stretch to suggest anything at this point, other than general cleanup. But I do think you could push that hand holding the vial even further towards the demon…
This is propably a very dumb question, but is the map editor that comes with GOW only for modding GOW, or can I make totally independent games with it that are very different compared to GOW? For example can I change the player view from third person to first person? Did Epic Games use this editor for Unreal Tournament…
I got my job with a pretty old portfolio. 1-2 crappy normal mapped assets (which I should farken redo), and a bunch of stuff from the last PS2/Xbox title I worked on. Regardless of how powerful modern consoles are, knowing optimization is ALWAYS a good thing. If you're looking for something a lot more high end in terms of…
[ QUOTE ] The Wii is currently building that big install base. [/ QUOTE ] Oh of course. But with that bigger casual install base will likely come far more 'non-games' than more hardcore sorties. BRAIN TRAINING! BIG BRAIN ACADEMY! BRAIN & COCK FLEXER! Hopefully in between all those, Ubisoft or someone will make a fun,…
[ QUOTE ] eheh i cant also see whats so special about halo, played 1 and two and frankly the story was very insipid and felt cliche in some parts...Anyway i cant argue with the billions of fans as they would impale me eheh. [/ QUOTE ] hehe just think about how cool it would be to have an 80's esk halo movie but with the CG…
JULY 2012 Version The problem is that the mouse cursor will freeze, and I can't get unstuck unless I alt-f4 UDK. It can still click and right click, but no movement at all. On a more repeated occasion, the mouse will disappear in UDK, and I usually have to press ESC to reveal the location of the cursor. As far as my google…