I was Inspired by Vitaly Bulgarov's progression with his past sabbaticals, I decided to do one myself, albeit not as long or as cool. Over the past 10 weeks, I tasked myself with improving on my subd modeling skills as well as pick up on CAD modeling. I took Elementza's 3D modeling course & recreated all the models there.…
Real time character project based on Tom Conlon, Warrior Played by tom hardy.I worked really hard on this one, and tried out a bunch of new techniques and workflow. For this one i mainly focus on anatomy and hair. So, please if you have some feedbacks i would like to hear it!. total polycount is 90k tris with 2 texture…
Hello, If everyone is interesting, here a release of my work I did during few months. I did a pack on 70+ high quality hard surface that can be used to make different props. I hope you can enjoy this pack. If you have any question, ask me anything. You can find on Artstation or Gumroad Artstation: https://artstn.co/m/rmXk…
Memory never means 'Hard-Drive'; a Hard-Drive is 'Storage'. It is how much space these textures will occupy in video card memory with the given compression type. You'll need to monitor your given stats in the scene and make judgements for yourself. UDK gives you a lot of tools for this; you can check out things like…
Hello everyone, I'm looking for feedback on my portfolio, which consists of both lighting work and hard surface work. I've had some struggles trying to find a job recently for both positions and I'd like to figure out if there's anything I can do to improve my odds of getting noticed. Thanks in advance!…
Osso VR a is hiring for open Organic, Hard Surface, and Tech Artist positions. Applicants should have a portfolio demonstrating photoreal and real-time engine experience. The studio is a fully remote company that creates VR training simulators for doctors and procedures. https://boards.greenhouse.io/ossovr
I'm having a bit of trouble with this retopo job. Is it possible to kind of taper away these edges coming up through the handle so I can keep the blade nice and clean? I've been told that I should still avoid tris and n-gons even though this will be totally hard surface. In other words, is it possible to terminate the edge…
Hello everyone,,I'd like to increase my skills as a hard surface artist by improving my knowledge of machinery in general.But I'm wondering what a good area of study would be to focus on for this purpose.My first guess was mechanical engineering, but when I attempted to study that subject online it turned out to be mostly…
Hey guys, I've been wanting to do this project idea for a while now. I want to mocap dancing and maybe do facial mocap as well (or animate the face myself) (I have an iphone I could use the iphone facecap for face) but I was looking into the full body mocap suites, and I seen Perception Neuron, Rokoko, and some new AI…
Hello ! I'm a hard sufrace modeler with 1 year of expirience. Expert knowledge of 3ds MAX, Substance painter, UV mapping, PBR texturing. Advanced skills in Photoshop Please, if you are interested - please contact me roman.pichurin@gmail.com My portfolio - https://www.artstation.com/mendicantes