So yeah! Not sure if I'm doing this right as this is the first time posting to Polycount, but here goes! XD So for the contest I was thinking about doing an illustration of Jinx vs. Ahri as the focal point, with some other nifty things going on in the background. It took a heck of a while trying to figure out which champs…
(*Final update*) Here are my final renders for Cho'Gath! Entering this contest was a great experience I learned a lot, pick up new tools, meat great people and artists. I also hope that in the process I managed to help some of you as much as y'all have helped me. Cheers Guys! I'll see y'all when the next contest comes by!…
Hey, I'm newbie illustrato and I saw this contest. I dont expect to win the big prize, but instead Im doing it for fun. Anyway when I saw the contest and the categories I thought about designing a new skill for some champ. Discussing the issue with friends came out the idea of completing the "Headhunter series" adding…
Hey everyone! Over the next month I am doing the Blizzard Student Environment Contest for World of Warcraft. I've played WoW for 5 years, and it was a huge influence on me getting into game art. The contest requires a small building or structure, trees, grass, rocks, and props. Should be fun and hopefully a nice portfolio…
Hey mates hope you all doing great character art while i'm updating this. Since this is my first contest. I don't want to overwhelm my work. So trying to stay with simple designs. Here is my update on the braum below. Armor Set yeah. Hello guys this is my entry for contest. Braum. Reference Started as zspehere sculpting…
I'm looking forward to entering in this years Riot art contest. I noticed in the last contest that some people appeared to be viewing their work inside the game engine. Is that possible, or is it just my mind playing tricks on me? What is the best way to view my art in game? I saw the wireframe of the winning entry…
UDK March update with some familiar art thrown in, congrats Tor Frick Epic Games Releases March 2012 Unreal Development Kit Beta Epic Games, Inc. has released the March 2012 Unreal Development Kit Beta, the latest version of the free edition of Unreal Engine 3 that provides access to the award-winning 3D game engine and…
Hi, Guys, this is my first update in polycount so the sole purpose in this contest is to present the character that is too impactful with a twist Here is a concept art by a great artist I loved and thought of making up Concept art by HAWN the most things that attracted me was the control over the reptile by wild women…
Hi everyone, this is my first time i join some contest so awesome like this i hope i can finished it Here is Concept of Ahri with Steampunk style REFERENCE for Ahri Steampunk SKETCH BODY AND SUIT CONCEPT AHRI STEAMPUNK And here is my test with cardgame size And here is my final And this just my test Now i m start my rough…
Hello claydough thank you for replying, well i can really skip the context MM from RMB. what i wanted was simply to use the RMB to pop up a MM or even using the context MM but editing it, either way is k. Kyle Hug have done that in is Kyle's editable context MM but messes with a lot of other stuff that i dont want to.