Welcome one and all to the Chivalry: Medieval Warfare Contest. Torn Banner and Polycount have drawn up some battle plans and we'd like to invite you all to the fight. To do battle in this contest, you won't be crossing swords or banging heads on the field of battle. At least not right away. We will needing your blacksmith…
Sketchfab & Polycount are teaming up for a brand new, lowpoly contest: the VG REMIX! The VG REMIX will be a 3-week long contest where artists will create lowpoly dioramas of a scenario or setting from one their favourite videogames. These depictions do not need to be in the same style as found in the game they come from -…
Hey guys, I've started to focus my work on making characters for games, however I can't find anything anywhere that tells me what the polycount for certain styles are! I would especially like to know what the polycount is for say League of Legends characters and wii u games are. I have heard, that a good base for a main…
I was wondering if the scale of my mesh effects the way shadows are casted on my mesh? Looking through some old Marmoset topics, I found a "scale cube" that is the height of a 6 foot tall human, and I was wondering if this was still relevant to 2.08. My object is at least 50x (fifty times) the size of that cube, and I…
CAUTION - contains quite a few images! Hi Polycount! I recently did a 6 week placement (5 weeks paid and because I loved it that much I stayed on as a free intern but due to various reasons, I couldn't continue for longer than a week) at a small company called Border Black Ltd who are located on the Teesside University…
Hey! I'm Shyralon and currently learning Maya/Mudbox/Zbrush/UDK/whatever is interesting for me. Since I really like Guild Wars 2, I decided to give the environment art test a try (just as practise!). Because it's a personal project I give myself about 5000 tris for the final model, but I'll try to stay under 3000. Here's…
Hey! One of my favourite artists asked me if I could do a tutorial and so I did. Its a bit long and I will do more of these vids. Mech Part 1 https://vimeo.com/50879620 Mech Part 2 https://vimeo.com/51386004
3D Painting with Ben Mathis: Next-Gen Artisan and Pipeline Specialist Ben Mathis is a veteran in the gaming industry, contributing to over ten popular video game titles including GUN, Elder Scrolls IV: Oblivion, and Tony Hawk Project 8. Mathis will show how to create custom 3D textures - from reference material to…
Hello guys, I'm thinking to build a new computer and I have some dubts regarding game-art ideal computer. I'm a gamer and since some time also a game artist/photographer; the programs I use are Adobe (most of their programs) AutoDesk Maya and 3DS Max, I plan to make some realistic renderings and learn to sculpt with Zbrush…
This is a set that a friend and I are working on and are almost finished with; it's a hand-painted forest set. We are adding more content still and are thinking of selling it for roughly $50.00. Thoughts? Go easy on us! :)