By messy I mean the circular cutout isn't circular(I've no idea what a pool noodle is but I'm guessing the hole is circular) and the thickness isn't parallel. Also, the way the verts are spaced along the surface around the sides of the holes is resulting in a nasty thin area that really shows in the bake. Plus you have…
Hey everyone! It's been a while - but here is my last episode! http://gim.acanaday.com/?p=238 It's been great having you all as listeners over the years. As I explain in the podcast, it's been awesome bumping into listeners and hearing how the episodes have helped. It really means a lot to me. This episode is all about…
Hey, sorry about the late reply @retropixel I just saw this message. Couple of different ways to tackle eyes, using an outer shell with an alpha map to reveal the inner mesh. Or having an outer shell over the eyeball mesh as well. Both can work well if the shader is setup correctly. I think they main issue i had with eyes…
2.3.1 2.3.1 is here! For this release we've been focusing on axing all the GPU realted crashes and issues people were facing with 2.2/2.3, please let us know if any issue remains. Changes: * [Plugin][Photoshop] Allow to specify which material/stack/channels to export * [Scripting] Function names had some inconsistencies…
I'm might have something that puts games in perspectives. Richard, as a hobby. No, games are not expensive compared to some at least.. Example. My other hobby love (other than comics) is R/C Car Racing. Lets see, for the top of the line first class machine.. (1/10th Sedan) $420 Chassis kit Without Body/tires $250 Motor/ESC…
[ QUOTE ] Soda's huge. I went from drinking 3-5 sugary sodas a day to the same number of diet sodas (diet dr pepper for teh win!) and I shed 20 pounds in a month and a half just for starters. [/ QUOTE ] Truth!! Soda is so very bad. I'm 6' 2" and got up to 237 lbs. over the course of a few years. Then I panicked because a…
Hello everyone, I am in a bit of a bind. I took a look at the reflection subway demo with UE4 to find the floor tiles are around 118 by 118. which would mean the width of the room in the center are 236. I tried some sample exports of a plain box into the FPS blue print to find it being super small compared to the player. I…
Hi everyone. :) I think this may be my first post of content on this forum. I'm getting back into poly modeling and game stuff after a long hiatus. I was hoping that I could get some C&C on my texturing work so far with this one aircraft? I'm not very good at painting and I'm only slightly better at textures. At the moment…
Hi i am MasterManOfJustice , im coming over from thegamecreators , most people dont feel like typing my name so they just say MMOJ, or Master. Which is ironic because im no master. I come here with limited 3d skills (for right now) and i hope to learn from alot of great modelers i've seen on here :) Thanks Mike5424 and…