"I can help you find
the one you seeeek. The one who butchered your clan." The frosty edge to her silky voice made Tryndamere uneasy. Still, he hadn't
found a lead in weeks and he sensed powerful magic from her. Perhaps she really
did know... "Kill the man near the
canyon and I’ll help you." Houses ablaze...blood soaked…
About Me: My name is Richard Greenlees, I am a 27 year old IT consultant from London, specialising in Business Intelligence and Data Warehousing. 3 years ago I started teaching myself Java and a bit of C/C++ by developing roguelike games and a Quake 2 client-side bot. None of them were intended for anything other than a…
Joris, who is our current artist for this particular project, referred me to this site to seek for artists. Team name : Scarlet Gaming, Inc. - Registered Company Project name : Project Lifeblood - Replica Hunters (formerly Exploring the Stars) Brief description : We need a replacement artist. Our current artist that was…
"I can help you find the one you seeeek. The one who butchered
your clan." The
frosty edge to her silky voice made Tryndamere uneasy. Still, he hadn't found a
lead in weeks and he sensed powerful magic from her. Perhaps she really did know... "Kill the man near the canyon and I’ll help you." Houses
ablaze...blood soaked…
Hello to Polycount...ites? This is my first outing here and I would love to get feedback and guidance! I'm currently in my 6th quarter at the Art Institute of Vancouver Burnaby and I've been working at my first demo reel piece for about a week. I had originally created this character, Aya Renault (The Power Girl) for a…
Heres a detailed list of 801 changes. Modeling Snapping: Completely overhauled snapping offers simplified workflow and consolidated feature set. UDIM Workflow: New UDIM support for more easily working with multiple UV tiles. Shatter Command: New tool for dicing up and destroying any model into many small individual pieces.…
I've managed to edit it down to 998 words, JUST under the limit. May edit more, but here's my progress. Will convert to PDF soon. PROJECT: HUNT (Edited Down) “Shit.” Vi gazed at the mangled corpse at the end of the room. She wrinkled her nose when a sickly scent engulfed her. What disgusted her wasn’t the smell of the…
Hi again guys... These are the sequences "filmed" on the planet's surface... The Landing After to find a nice video background for the landing module. I started adapting the vanishing point of the iClone's camera to create a convincing perspective effect. The composition of this scene is quite simple. Besides the landing…
hey copypastepixel can you have a look at this code? - I think I have it working so far except it can't find at them moment the RoadKill URL even though the URL is correct on my computer. The problem orginates from:fn killroad_exportObj obj= ( select #(obj); exportFile OBJFilePath #noPrompt selectedOnly:true; commandstring…
Glad to hear you guys are diggin the tutorials! Let me know if you have any questions and ill do my best to answer them! The next breakdown is of the gargoyle at the base of the stairs. It was done 100% in Zbrush. It was my first real attempt at zsketching out a more complex shape. In all honesty it kicked my ass. When I…