We're looking for an experienced weapons animator who could work on a contract basis to create stunning motion-blurred-next-next-next gen 1st-person weapons animations for our AAA FPS, Darkest of Days. If you need that ego boost of seeing your work in a AAA shooter for PC and Xbox 360, or you just love animating weapons to…
Copied from our gamasutra job posting... High quality character animation is one of the foundations of an immersive and realistic game experience. The ideal candidate lives and breathes animation, and is able to quickly and efficiently turn around high quality work. We're looking for animators that know they can help bring…
http://www.news.com.au/dailytelegraph/story/0,22049,21786454-5001026,00.html A little too much wild speculation for my liking (It could just as as easily be the release of the entire hexology on Blueray or some such), but if it turns out to be true... well I still don't care that much, but I'm sure someone here will.
Ok, I know this is going to sound stupid. . . but does anyone know of any good SpeedTree tutorials? I'm working with the program now, and while it is very easy to make something Tree Like, I can't seem to make the types of trees that I want. This program has a ton of controls, but I just can't seem ot find the balance to…
Looking at the Assassins Creed Unity art, there is a floor piece by Vicent Derozier which captured my attention: https://vincentderozier.artstation.com/portfolio/here-are-all-the-modules-i-have-done-for-the-fencing-room-in-the-cafe-theater-i-was-here-responsable-of-the-assets-modularity-and-visuals…
Last night was a blast. About 1,000 Santa's, elves, reindeer and gnomes took to the streets of Reno last night. The idea? To hit all 24 bars on the your given map. Something like 75% of the profits go to children's charities. We only made it to 12 bars . Started at 7pm, and we were crawlin' until 2am. Polycount's very own…
I have a complex scene of about 500MB. I can't use an 'XREF scene' because somehow it crashes 3dsmax for this particular file and I have not been able to determine why. When I start rendering and make interactions in scene and materials but not in the model, I don't want to have to save the unchanged 500MB of data each…
Hi there, I've developed a fighting game on mobile and working on a big update thanks to being funded recently! Yay. Play store link: https://play.google.com/store/apps/details?id=org.pulsargames.rumblearena&hl=en Looking for a 3D artist who can make 8 characters (rigged) in 2 months time. Payout will be $500 per…
My home-built desktop machine is getting very creaky and I find I'm relying more on my gaming laptop for heavyweight number-crunching. It's way past time for an upgrade! I'd like to spend about £500 on beefing this ol' fella up as much as poss. I can't afford a completely new machine just yet. It's used for pretty much…
Doing further research on UDK and in reading the comments on this video: [ame=" https://www.youtube.com/watch?v=BEdnKJfbPNI"]Real-Time Neuschwanstein Environment Castle UDK - YouTube[/ame] The 3d artist who made the environment said this: "I have an Nvdia GTX280, a good graphics card not a very high end one. And the scene…