Hey everyone, Been practicing photogrametry and getting a full workflow and managed to finish my first low poly model created from scan data. The scan was created using a canon 500d and rendered in agisoft. Managed to create the final low poly model in Topogun and baked out the textures in Knald and Xnormal. ive added some…
Hiya guys. Great website. Stumbled on this site doing some research and thought I's sign up. My first question. Im currently modelling a USP Handgun model and could do with your expert advice. How many Tris would you guys reccomend for current gen? 500? 1000? Not poly's......tris. Much appriciated. Break.
It has been a long while since I posted pleading for help!! But still working to improve myself in every dimension. So basically there was a noob challenge last month and I wanted to apply myself to it but Work and life and other excuses came up. (Thread: http://www.polycount.com/forum/showthread.php?t=126422) So I thought…
heya, i know this isn't strictly video game art but i hope its ok if i ask here i want to try make a snowbaord design and i was wondering whats the best way to get a shape from a photo. i need to just get the basic outline of a snowboard so that i can start working on different patterns and stuff. what i was thinking was…
I've written a batch exporter using bits and pieces of code I've cobbled together. src_files is an array that stores a list of max files to export. There a few variables which store whether or not to save a max file, which units to set and save locations of the max files and export flt files. The exporter works really…
Hi artist. I have a job to make a model of cliff. Please see attachment. Right now i am planning how to do it. I was always afraid of modeling organic things. Now i decide to do it and learn it. Description from my client:* The Goal is to create an accurate representation of the cliff on the picture and its transition with…
Hi all, Rockstar North is currently hiring across multiple art positions for our studio here in Edinburgh, and we'd love to hear from interested parties! Our current open vacancies are; * Lighting Artist - http://jobvite.com/m?3Ricigwo * Senior Environment Artist - http://jobvite.com/m?3Uicigwr * Lead VFX Artist -…
Hey all I was just wondering if anybody has come across an affordable workshop where the instructor gives individual feedback. I looked at Gnomon Workshop and Rydan but those are asking for hundreds of dollars each. I'm not really looking for a tutorial like DT either because those have no individual feedback. Anyway I…
Hi, I am working on some small games part-time and would like the assistance of an experienced 3D modeller / animator to make me one or several custom game-ready models. I've been looking at some portfolios here but I mostly see dudes, weapons, and monsters. I've been looking at off-the-shelf models too but they're mostly…
Hey, I am not very good at all at putting computers together, I am totally new to custom rigs, so I plan on getting a new rig by the summer, and I do not make a lot of money so I am aiming for building a rig for around $500-800 (hopefully thats possible) Here is what I would use this rig for: - Modeling - Sculpting - UDK -…