i can't believe you are actually showing this steaming pile of crap to people... if i do something embarassing i usually dont want people to know about it.. and here you are, reveling in your mistakes... you dissapoint me ben.. just thought i would give you some crits noone else would.. awesome stuff man.. already said…
I have come to the conclution that reading threads like this is much more fun than responding in them. So continue! It makes me smile when i can see steam coming off the letters in some of the posts. Moose, i heard that if you cant eat any kind of pasta in that religion. I should make a gremlins religion, where you cant…
I just picked up the ID Pack off steam because I've always wanted to play Q3, CPMA was one of the first recommended mods to play and I've been playing it for about three weeks now. I'm not sure what you want when you say "compiled ambient and dynamic lighting" Do you mean baking the Occlusion and Lightmaps? If so, do…
HA HA! I would love to see malkovich as 47! The love interest thing does bug me. But there are a few points that, as long as they hit, I will be happy: 1) He's got to change clothes regularly. 2) He HAS to kill at least a couple people using the piano wire. 3) He needs to not only shoot people, but also kill them in…
Absolutely agree — this is a solid breakdown. The artifact indeed looks like a UV continuity issue rather than a bake smoothing problem, especially when the normal map values shift sharply across a hard edge. Seeing the UV layout over the normal map would clarify it instantly. Automation of manual work – developers can…
Hi guys My team and I will be participating on the upcoming game jam , Jam craft as the name suggest is a jam about crafting mechanics so we will be making a survival game, for that we would need your help if you are a characters artist, environment, level designer, lighting artist or animator feel free to reach out to me…
Admins! I have no idea where this thread should reside. I chose here as it is next to the TF2 grotto. I've been approached by the organisers of the Community vs Pros to get together some potential candidates from Polycount for their next event. How do we decide who we put forward? If you would like to do it, then state…
Below is a collection of weapons I did for Final Rush, a sci-fi game where you fight off hordes of various robots. All concepts were designed by James Gammell. 2k Maps and rendered in UDK, all guns were finished within two to four weeks. You can see more about the game by visiting the Steam Greenlight page (add a thumbs up…
Hey there, modelling something for steam workshop not sure what to call it yet but i guess Scrap drake should do for now the idea behind this mask is that pyro went and bolted scrap metal onto gas mask kinda like how Lil Chew Chew was put together, all scrap metal looking pieces original thread here are some images for the…
hello every one. I though it was time to post up some of my work. been hiding a way in my room. I am at uni and I have 1 month left. so work work work at the mo which is good because it keeps me busy. This is a self portrait This Character is a garde for my 3rd year game. which is based on steam punk This is the main…